Hi guys - I'm new here and have been blown away with everything about this emulator. Some of the texture packs are insanely good too. I was wondering though, does anyone agree that in some games the image can almost look *too* sharp for the original low poly graphics? It's like the seams where the polys connect/join and the polys lining the outer edges of things almost become too exposed and it can look a touch janky.
Is there a way to smooth off this effect? The only way I can think of is to run at a lower resolution and use lots of antialiasing to smooth of those edges but perhaps that's not ideal - not to mention that the accepted way to play these games seems to run at as high resolution as possible.
Is there a way to smooth off this effect? The only way I can think of is to run at a lower resolution and use lots of antialiasing to smooth of those edges but perhaps that's not ideal - not to mention that the accepted way to play these games seems to run at as high resolution as possible.


![[Image: RPvlSEt.png]](https://i.imgur.com/RPvlSEt.png)
Of course these 'errors' were nicely masked by CRT's shadow mask/aperture grille back in the day. No worries, it's not going to stop me from getting a PC for this emulator - I just can't deal with the Wii's anamorphic 16:9 image on a flat panel so this is still an excellent alternative I think..