(03-10-2012, 08:33 PM)trollFace Wrote:I use 3.0-439 and every wii game I have runs great with those settings maybe because I only use a 1024x768 resolution monitor.(03-10-2012, 06:08 PM)dark1226 Wrote: Maybe is a driver issue, try updating related drivers (gpu and sound card drivers, directx etc.).Here are my settings:Hmmm still hanging and the game speed was too slow with your settings
http://www.mediafire.com/?vs0iyehho7750vz
Which dolphin revision you using ??
POKePark Wii and the endlessly plummetting Pikachu
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03-11-2012, 01:03 AM
(03-10-2012, 09:10 PM)dark1226 Wrote:Ok so there is where the contradiction lies !! i use 3.0-438 i think thats the problem(03-10-2012, 08:33 PM)trollFace Wrote:I use 3.0-439 and every wii game I have runs great with those settings maybe because I only use a 1024x768 resolution monitor.(03-10-2012, 06:08 PM)dark1226 Wrote: Maybe is a driver issue, try updating related drivers (gpu and sound card drivers, directx etc.).Here are my settings:Hmmm still hanging and the game speed was too slow with your settings 03-11-2012, 01:07 AM
I have already set Texture Cache to medium, but it's not work. Can you give a save file after this cutscene or the complete save file?
03-11-2012, 01:55 AM
(03-11-2012, 01:03 AM)trollFace Wrote:Hmmm.. I am just pretty frustrated ... can you please upload your Emulator folder ?(03-10-2012, 09:10 PM)dark1226 Wrote:Ok so there is where the contradiction lies !! i use 3.0-438 i think thats the problem(03-10-2012, 08:33 PM)trollFace Wrote:I use 3.0-439 and every wii game I have runs great with those settings maybe because I only use a 1024x768 resolution monitor.(03-10-2012, 06:08 PM)dark1226 Wrote: Maybe is a driver issue, try updating related drivers (gpu and sound card drivers, directx etc.).Here are my settings:Hmmm still hanging and the game speed was too slow with your settings 03-11-2012, 02:20 AM
03-11-2012, 02:31 AM
It really is getting anoying. Its either the game freezes with JIT. Then i get the black patch thing with JITIL.
03-11-2012, 06:40 AM
PokePark 1 works fine. I already in Lava Area. Maybe only graphic bug in taken snaps in game, I not try to change graphic settings. (Works on JIT)
PokePark 2 crashes after finishing the first cofagrigus attraction if it not freeze early on loading screens. I try various settings. (JITIL+medium Texture Cache also) Tested and played on 3.0-441. 03-11-2012, 05:00 PM
(03-11-2012, 06:40 AM)Gaijin Wrote: PokePark 1 works fine. I already in Lava Area. Maybe only graphic bug in taken snaps in game, I not try to change graphic settings. (Works on JIT)Yup, the same problem. Pokepark 1 works almost perfectly. Pokepark 2 crashes after Cofagrigus minigame. 03-11-2012, 05:51 PM
(03-11-2012, 05:00 PM)Blide Wrote:There is some BIG problem.. I started a new game and reached the part where you have to enter the wish park and on the loading screen it crashed !! i was a bit surprised..(03-11-2012, 06:40 AM)Gaijin Wrote: PokePark 1 works fine. I already in Lava Area. Maybe only graphic bug in taken snaps in game, I not try to change graphic settings. (Works on JIT)Yup, the same problem. Pokepark 1 works almost perfectly. Pokepark 2 crashes after Cofagrigus minigame. 03-12-2012, 08:27 AM
(03-11-2012, 05:51 PM)trollFace Wrote: There is some BIG problem.. I started a new game and reached the part where you have to enter the wish park and on the loading screen it crashed !! i was a bit surprised.. Lol yea i had that problem too. I just saved before I went into it. Then managed to make it past there with that one save but. After the confragigus or w/e minigame. Freezes right after oshawott saves you |
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