Sorry if this is in the wrong section, but I just tried playing Pokemon Colosseum after a lot of revisions passing since the last time I played and everything graphically is fine; but when I get in-game I can't move down. In menus or with my character.
Actually I take that back. I can, its just SUPER unresponsive and takes like 10 seconds to move the equivalent of 2 feet and when I'm in my pause menu the selector moves back up after I move all the way down.
This is only affecting Pokemon Colosseum. I've played SMS, SSBM, F-Zero GX, Zelda WW all without any problems and I even calibrated my 360 controller. Also in the controller config inside dolphin my analog sticks show they're working perfectly and I've messed the deadzones too to see if that would fix the problem, but nope.
Oh, duh I almost forgot the most important part. I was using 5.0-RC5. I'll try the latest dev build later and see if the bug is gone there.
Actually I take that back. I can, its just SUPER unresponsive and takes like 10 seconds to move the equivalent of 2 feet and when I'm in my pause menu the selector moves back up after I move all the way down.
This is only affecting Pokemon Colosseum. I've played SMS, SSBM, F-Zero GX, Zelda WW all without any problems and I even calibrated my 360 controller. Also in the controller config inside dolphin my analog sticks show they're working perfectly and I've messed the deadzones too to see if that would fix the problem, but nope.
Oh, duh I almost forgot the most important part. I was using 5.0-RC5. I'll try the latest dev build later and see if the bug is gone there.
OS: Windows 7 Ultimate SP1 x64
CPU: AMD A10 5800K 3.8GHz (4.0GHz OC'd) Quad Core
RAM: Wintec One 4GBx2 DDR3 1600Mhz
GPU: Radeon HD 7750 2GB DDR3 (OC'd)
PSU: Corsair CX750M (750W)
CPU: AMD A10 5800K 3.8GHz (4.0GHz OC'd) Quad Core
RAM: Wintec One 4GBx2 DDR3 1600Mhz
GPU: Radeon HD 7750 2GB DDR3 (OC'd)
PSU: Corsair CX750M (750W)