Hi guys! It's been a while.
So I recently got the newest version of Dolphin (as of this post) 4.0-6112, and tried launching Pokemon Colosseum, both on Direct 3D and OpenGL, in respective order. When I get to the part where you walk into the bar in the Outskirt Stand, it would just go black, hang, and my frame rate woul drop to 0. I've tried both using a save state to load OpenGL graphical settings, but that just causes the textures to stretch horribly out of place, so I tried running it in just Open GL, starting a new game over again. This time when entering the Outskirt Stand bar, it just has Dolphin Crash completely. I can't think of anything else to fix it. I don't recall having issues on an earlier version of Dolphin, unfortuantely it was a while ago, and so many versions have been released since.
I also see no issues listed on the Wiki, meaning it must be outdated by a bit.
Anyone else able to reproduce, or at least have a fix for this? Thanks guys!
So I recently got the newest version of Dolphin (as of this post) 4.0-6112, and tried launching Pokemon Colosseum, both on Direct 3D and OpenGL, in respective order. When I get to the part where you walk into the bar in the Outskirt Stand, it would just go black, hang, and my frame rate woul drop to 0. I've tried both using a save state to load OpenGL graphical settings, but that just causes the textures to stretch horribly out of place, so I tried running it in just Open GL, starting a new game over again. This time when entering the Outskirt Stand bar, it just has Dolphin Crash completely. I can't think of anything else to fix it. I don't recall having issues on an earlier version of Dolphin, unfortuantely it was a while ago, and so many versions have been released since.
I also see no issues listed on the Wiki, meaning it must be outdated by a bit.
Anyone else able to reproduce, or at least have a fix for this? Thanks guys!