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Pokemon Battle Revolution Crashes at the intro, please help
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Pokemon Battle Revolution Crashes at the intro, please help
11-03-2011, 01:37 PM
#1
Fractales Offline
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OS: OSX 10.7.2
CPU: Quad-core i7, 2.8GHz
GPU: AMD Radeon HD 6770M w/ 512 MB
RAM: 12GB DDR3

Dolphin 3.0

Other games (e.g. Super Smash Brothers, Super Paper Mario, Donkey Kong Country Returns, etc.) have run perfectly well.

Pokemon Battle Revolution loads past the wii intro, but once the game intro begins, dolphin crashes.

I'm using the initial settings because everything has worked, so far.
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11-03-2011, 01:50 PM
#2
Starscream Away
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The initial settings vary depending on where you got the build from, that's one of the reasons we ask that you list them in the announcement you read earlier. When you're missing information, that is going to be the very first question asked when the first person trying to help you comes in to post, he'll look over your thread, make sure all the required information is there to give you the best possible answer, instead of guessing, he'll say "Post your settings". It would be better if people didn't have to ask 5 questions to get all the information that should have been there from the start. You're not the first to do this and you won't be the last, but now you know, hopefully.
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333










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11-03-2011, 02:20 PM
#3
Fractales Offline
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My apologies.

Settings- (listing what I have checked)

General: Enable Dual Core, Enable Idle Skipping, JIT Recompiler
Interface: Use Panic Handlers
Wii: Use EuRGB60 Mode (PAL60)

GRAPHICS:

General: Backend: OpenGL

Enhancements:
Internal Resolution - 1x Native (640x528)
Anti-Aliasing- none
Anisotropic Filtering - 1x
Post-processing effect - off
Scaled EFB Copy

Hacks:
EFB Copies - Texture
Texture Cache - Halfway
Externa frame buffer - disabled
Fast Minimaps
Disable Lighting
Disable Per-pixel depth
Disable Fog
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11-03-2011, 02:44 PM
#4
Starscream Away
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If no one else posts, I'll let you know something after I run the game, probably tomorrow.
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333










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11-03-2011, 04:27 PM (This post was last modified: 11-03-2011, 04:33 PM by Starscream.)
#5
Starscream Away
Above and Beyond
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You would never need to disable lighting or fog for any game, so enable those, it's only going to cause you issues with some games having it turned off.

I tested the NTSC version of the game and it worked fine (just very slow for me). I have a feeling it's your operating system that is causing the issue since I just ran the game fine using the same settings you're using. Your best bet is to find a way to use Windows 7 with Dolphin, it'll be faster and you'll have less issues.

One other thing you can try is running the game on the latest build which is 3.0-198.

Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333










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