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Pokemon Battle colleseum
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Pokemon Battle colleseum
05-12-2010, 11:20 PM
#1
ramdasika
Unregistered
 
I dont know if someone already made a thread regarding this but

When I try to use the above game(Pokemon Battle Colleseum) in Dolphin

case I:
when I use Open Gl it shows me "opengl render failed unable to open the game check the log files"
something similar to that

case II:
when I use d3d9 it shows "Fb Manager::Create Fail:color texture depth"

when I click ok it opens the game but each animation character or background will be teared apart and fps is like 5 to 45

My sys Config:
intel gcmx-x2 945 dual core 3.0 ghz
2 gb ram
directx version:11
operating system: windows 7 N professional

my opengl version(when checked with a software) is 1.4
my directx is updated to feb 2010


I did everything told to me to do in various solutions of the forums

Some one kindly help me. provide me with a way to use opengl properly atleast or d3d9 directx Sad

Ps:I wouldnt have made this thread if I had found an answer that helped.
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Messages In This Thread
Pokemon Battle colleseum - ramdasika - 05-12-2010, 11:20 PM
RE: Pokemon Battle colleseum - cbs165 - 05-13-2010, 11:50 AM
RE: Pokemon Battle colleseum - shawnanastasio - 05-13-2010, 11:52 AM
RE: Pokemon Battle colleseum - ramdasika - 05-13-2010, 09:28 PM

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