which does not work at the moment, as the framecounter is completly messed up (wrong)
vsync only limits the fps shown, but not the gamespeed.
when i made the framelimiter, fps and gamespeed where completly identic, so lower fps = slower gameplay.
today, they are not. you can have a game with 400fps and still running slow, so limit the fps (with either framelimiter or vsync or whatever) does not help a bit, just making things worse.
vsync only limits the fps shown, but not the gamespeed.
when i made the framelimiter, fps and gamespeed where completly identic, so lower fps = slower gameplay.
today, they are not. you can have a game with 400fps and still running slow, so limit the fps (with either framelimiter or vsync or whatever) does not help a bit, just making things worse.
