(11-01-2016, 01:38 AM)JosJuice Wrote: The resolution affects desyncs? Hmm... What are settings like Skip EFB Access from CPU or Copy EFB to Texture Only set to? It's possible that enabling them can prevent desyncs, but that's completely theoretical – I haven't heard of anyone doing it.
Actually, it worked! My inputs didn't mess up despite the game running slower than normal because of dumping frames.
If I run into any more issues I will be sure to report them.
