Hello everybody. Very much a noob to all this so my apologies in advance.
I want to rip Wii game audio/music, and so far I’ve been kindaaaa successful. I’ve dumped the DSP .bins from my own Wii so I can use the DSP LLE interpreter setting for the most accurate audio. Although things are running painfully slow on my piece of junk decade old laptop, the resulting .wav files from the “Dump Audio” function are, for all intents and purposes, perfect. That’s all I really care about.
Is there a way to play just the game’s music in dolphin itself, so I can do this sort of DSP LLE interpreter audio rip without having to actually run the full games? Basically, I guess kinda like a sound test mode of sorts.
I figured this may make things run a bit smoother. The problem is that things are running so slow I have to wait like an hour just for Dolphin to render out a few minutes of gameplay. So just the audio would presumably speed things up quite a bit, and also I wouldn’t have to actually play through the games to find all the different audio tracks.
I want to rip Wii game audio/music, and so far I’ve been kindaaaa successful. I’ve dumped the DSP .bins from my own Wii so I can use the DSP LLE interpreter setting for the most accurate audio. Although things are running painfully slow on my piece of junk decade old laptop, the resulting .wav files from the “Dump Audio” function are, for all intents and purposes, perfect. That’s all I really care about.
Is there a way to play just the game’s music in dolphin itself, so I can do this sort of DSP LLE interpreter audio rip without having to actually run the full games? Basically, I guess kinda like a sound test mode of sorts.
I figured this may make things run a bit smoother. The problem is that things are running so slow I have to wait like an hour just for Dolphin to render out a few minutes of gameplay. So just the audio would presumably speed things up quite a bit, and also I wouldn’t have to actually play through the games to find all the different audio tracks.