• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 603 604 605 606 607 ... 1198 Next »

Pikmin 2 Crashing.
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Pikmin 2 Crashing.
12-07-2013, 11:14 AM
#4
ColdGenetics
Unregistered
 
(12-06-2013, 03:19 PM)Shonumi Wrote: Try and use LLE audio (Config -> Audio -> LLE Recompiler). The first game has issues this, all of which are solved with LLE audio according to the wiki. Games that use the so-called Zelda ucode (essentially most of the GC/Wii games made by Nintendo EAD) may have audio related issues under HLE audio. Some of these games use the end of a sound stream to signal that a cutscene is done (a la Wind Waker) and something similar might be going on with Pikmin 1 & 2. HLE audio may miss that signal from time to time; LLE audio won't (that is to say it really shouldn't).

EDIT: Whoops. The wiki makes no mention of LLE audio solving the hangs, but iirc I helped someone in the past and LLE audio seemed to work for them. It's something to try at the very least.


ok ill try that out thanks!
Reply
« Next Oldest | Next Newest »


Messages In This Thread
Pikmin 2 Crashing. - ColdGenetics - 12-06-2013, 01:59 PM
RE: Pikmin 2 Crashing. - Shonumi - 12-06-2013, 03:19 PM
RE: Pikmin 2 Crashing. - LordVador - 12-07-2013, 12:29 AM
RE: Pikmin 2 Crashing. - ColdGenetics - 12-07-2013, 11:14 AM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode