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Petition:Emulation for PSP in Dolphin
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Petition:Emulation for PSP in Dolphin
05-31-2011, 06:41 AM
#1
jos18g Offline
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Hello.
I want to know if there is the possibility of launching a version for PSP?
thanks.
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05-31-2011, 06:43 AM
#2
LordVador Offline
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you should ask to PCSX team Big Grin
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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05-31-2011, 06:44 AM (This post was last modified: 05-31-2011, 06:45 AM by dannzen.)
#3
dannzen Offline
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dolphin wont be ported from this community to psp/ps3
thanks
EDIT by neobrain: that pic was kinda annoying..
EDIT by dannzen: don't fuck with my sig Dodgy
EDIT by neobrain: yet, I will keep doing it Tongue
EDIT by ???? : A WILD DACO APPEARS
EDIT by [SS]: Hey guys, what's going on here?
EDIT by dannzen: Gotta Catch 'em All!
EDIT by ???? : WILD DACO BROKE FREE FROM MASTER BALL
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05-31-2011, 06:47 AM
#4
jos18g Offline
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(05-31-2011, 06:44 AM)dannzen Wrote: dolphin wont be ported from this community to psp/ps3
thanks

Sad
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05-31-2011, 06:50 AM (This post was last modified: 05-31-2011, 06:53 AM by IAmBill.)
#5
IAmBill Offline
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Seems like a pretty obsurd request to go to the forum of a Nintendo Gamecube emulator and ask for an emulator for a Sony Playstation Portable. Wouldn't it be more sensible (though still entirely not sensible, but at least they're both MIPS-based) to make a request like this on the PCSX2 forum? I mean, do you think that because they've made a Gamecube emulator that it puts them anywhere near developing an emulator for an entirely unrelated platform? Nothing about the two architectures is similar at all.

That said, the closest thing that I know to a PSP emulator is this and the only person that I can see that commits to both that and Dolphin is gigaherz. Maybe they'll run across this topic and give you more info.

EDIT: Oh, and if I'm misunderstanding and you're talking about running Dolphin on the PSP, then you run into essentially the same problem. Unrelated architectures... emulators like this work extremely low level and to port it to work on a different instruction set is more-or-less like building it from scratch. That said, I don't think the PSP is anywhere near powerful enough to emulate the Gamecube. Maybe you'll have more luck when the NGP is released.
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05-31-2011, 06:59 AM (This post was last modified: 05-31-2011, 07:01 AM by dannzen.)
#6
dannzen Offline
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(05-31-2011, 06:50 AM)IAmBill Wrote: That said, the closest thing that I know to a PSP emulator is this and the only person that I can see that commits to both that and Dolphin is gigaherz. Maybe they'll run across this topic and give you more info.
http://www.jpcsp.org/
its running pretty well Wink
the got the same problems like we in the forum...
guys wo are asking for more speed...
and running a 4year old rig
EDIT by neobrain: that pic was kinda annoying..
EDIT by dannzen: don't fuck with my sig Dodgy
EDIT by neobrain: yet, I will keep doing it Tongue
EDIT by ???? : A WILD DACO APPEARS
EDIT by [SS]: Hey guys, what's going on here?
EDIT by dannzen: Gotta Catch 'em All!
EDIT by ???? : WILD DACO BROKE FREE FROM MASTER BALL
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05-31-2011, 07:02 AM
#7
jos18g Offline
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(05-31-2011, 06:50 AM)IAmBill Wrote: Seems like a pretty obsurd request to go to the forum of a Nintendo Gamecube emulator and ask for an emulator for a Sony Playstation Portable. Wouldn't it be more sensible (though still entirely not sensible, but at least they're both MIPS-based) to make a request like this on the PCSX2 forum? I mean, do you think that because they've made a Gamecube emulator that it puts them anywhere near developing an emulator for an entirely unrelated platform? Nothing about the two architectures is similar at all.

That said, the closest thing that I know to a PSP emulator is this and the only person that I can see that commits to both that and Dolphin is gigaherz. Maybe they'll run across this topic and give you more info.

EDIT: Oh, and if I'm misunderstanding and you're talking about running Dolphin on the PSP, then you run into essentially the same problem. Unrelated architectures... emulators like this work extremely low level and to port it to work on a different instruction set is more-or-less like building it from scratch. That said, I don't think the PSP is anywhere near powerful enough to emulate the Gamecube. Maybe you'll have more luck when the NGP is released.
I do not think that is absurd. At this forum it talks about a possible ps3 emulation, so I thought about the psp.
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05-31-2011, 07:04 AM
#8
LordVador Offline
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(05-31-2011, 06:59 AM)dannzen Wrote:
(05-31-2011, 06:50 AM)IAmBill Wrote: That said, the closest thing that I know to a PSP emulator is this and the only person that I can see that commits to both that and Dolphin is gigaherz. Maybe they'll run across this topic and give you more info.
http://www.jpcsp.org/
its running pretty well Wink
the got the same problems like we in the forum...
guys wo are asking for more speed...
and running a 4year old rig

DS is emulated so why PSP shouldn't be yeah...
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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05-31-2011, 07:12 AM
#9
IAmBill Offline
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(05-31-2011, 07:02 AM)jos18g Wrote: I do not think that is absurd. At this forum it talks about a possible ps3 emulation, so I thought about the psp.
Throwing ideas around about emulation of another platform and petitioning that developers start developing for another platform, as if to suggest that you or any member of this forum should have any say on how others spend their free time, is entirely different. One is an intellectually stimulating discussion and the other is an insulting expectation of service.

It's perfectly reasonable to talk about PSP emulation and to expect that someone might go about developing it after so many years (and in here you can find two examples that have existed for quite a while)... but you didn't come asking if a PSP emulator existed, you simple came here and suggested that if the people here voiced enough support then the developers of this emulator should drop everything and focus on something else.
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05-31-2011, 07:20 AM
#10
jos18g Offline
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ok, I apologize to the developers, it wasn't my intention to minimize your work.
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