• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 595 596 597 598 599 ... 1197 Next »

Performance problems
View New Posts | View Today's Posts

Pages (2): 1 2 Next »
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Performance problems
01-01-2014, 08:59 AM (This post was last modified: 01-01-2014, 09:04 AM by Canyarion.)
#1
Canyarion Offline
Junior Member
**
Posts: 10
Threads: 2
Joined: Jan 2014
Hey fellow Nintendo fans,

I've been trying to get Twilight Princess to run properly with HD textures (Ty Anderson's pack for the Wii version). I just can't figure out why my PC can't keep up a high FPS. I fear I must be doing something wrong.

First of all, you can check out my PC setup in my profile, but in short this is it:
i5 processor, 8GB RAM, XFX Radeon HD7950 Black Edition Double Dissipation (3GB) video card. I run a monitor and TV at once, so far I've only tried the monitor (which has a lower res than the TV).

Now from what I understand, that should be more than enough to play Dolphin games in HD. (I can run all PC games at max settings.)

I tried several versions of Dolphin (3.0, 4.0, some revised build that came with GC TP HD textures... and now trying 4.0.2). When I try DirectX11, I get lots of glitches, like messed up textures and interface. DirectX9 seems to work as intended but..... it's incredibly laggy.

This even occurs when I run 2x native resolution, no AA, with custom HD textures and texture cache: fast. (When I select 'safe', it hardly loads any custom textures...)
About the HD textures, I just placed the folder 'RZDE01' (which is Wii TP NSTC) in the folder Load\Textures. I didn't change anything to the folder, even though there are multiple variations on the same texture (like Link's hair color). Do I need to fiddle with any of that? (By the way, if I want to use another hair color, how do I do that? I tried renaming the textures, but that did nothing.)

I uploaded a screenshot of my graphical settings: https://lh5.googleusercontent.com/-opGlosN9WZQ/UsNLuFbVDgI/AAAAAAAAE4k/jogHWIKg0NQ/s912/Dolphin%2520graphics%2520settings.jpg or a bit higher res of the pic: https://picasaweb.google.com/lh/photo/iMR23LQQCeZMvfwcmYgsptMVPKWsCTMSaMzQZ9g4z8Y?feat=directlink

What else do you need to know to see where the problem lies?
Thanks SO much. Heart I loved TP back in the day and I'm looking forward to playing it in HD.
Find
Reply
01-02-2014, 09:58 AM
#2
DJBarry004 Offline
Don't even bother...
*******
Posts: 2,456
Threads: 33
Joined: Sep 2013
Try lowering IR and AA. Also, specify the i5 you´re using; some are very fast and some are slow.

Use CPU-Z to look for the model.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
Find
Reply
01-02-2014, 05:46 PM
#3
Canyarion Offline
Junior Member
**
Posts: 10
Threads: 2
Joined: Jan 2014
Thanks.

As posted in my profile: Intel (Quad) Core i5 3350P 3,1GHz.
And it also happens when I play without AA... What's IR?
Find
Reply
01-03-2014, 01:34 AM
#4
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
*******
Posts: 5,953
Threads: 4
Joined: Sep 2013
AA (anti-aliasing) is used to make lines appear sharper. IR (internal resolution) is used to increase the resolution of all the in-game textures and features.

Try putting your Fullscreen resolution to Auto, and putting the IR to 1x and the AA to none. If you're still getting a lag, then it isn't a problem with your graphics card, but either your CPU or textures.
Find
Reply
01-04-2014, 09:13 AM
#5
Canyarion Offline
Junior Member
**
Posts: 10
Threads: 2
Joined: Jan 2014
Thanks.
Ok, I tried it with no AA, 1xIR.... but with the HD textures. And sometimes it would get laggy (even the music stuttered). The whole thing looked ridiculous by the way. Wink

Now when I didn't load the HD textures, it ran fine. Even with 3xIR and 4xAA.

So I assume these HD textures are the problem. Does anyone have experience with that? If my PC can't load them, what can? The pack was released years ago and my PC is powerful enough to run all latest games on the highest settings. Undecided
Would it be an idea to half the size of all these textures, resulting in a better performance (but slightly uglier graphics)?
Find
Reply
01-04-2014, 09:19 AM
#6
admin89 Offline
Overclocker™ ✓ᵛᵉʳᶦᶠᶦᵉᵈ
*******
Posts: 6,889
Threads: 127
Joined: Nov 2009
Quote:I just can't figure out why my PC can't keep up a high FPS
Zelda TP require i5 3570k @ 4.5GHz or equivalent CPU to run full speed (or close to full speed ) in Hyrule Field . Your CPU can run most other places full speed except Hyrule Field . In other word , you have CPU bottleneck
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
Find
Reply
01-04-2014, 06:08 PM
#7
Canyarion Offline
Junior Member
**
Posts: 10
Threads: 2
Joined: Jan 2014
(01-04-2014, 09:19 AM)admin89 Wrote: Zelda TP require i5 3570k @ 4.5GHz or equivalent CPU to run full speed (or close to full speed ) in Hyrule Field . Your CPU can run most other places full speed except Hyrule Field . In other word , you have CPU bottleneck
Ah thanks, that's useful to know.

Is that with HD textures or without? And do you think it would help if I used a program to half all the textures in size? Shy
Find
Reply
01-04-2014, 10:48 PM
#8
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,543
Threads: 29
Joined: Feb 2013
I heavily disagree with the 4.5 GHz CPU for stock Twilight Princess. I get 34 fps in the late game Hyrule Field using a Core i5 3570K at 3.4 GHz on master builds.
Find
Reply
01-04-2014, 11:25 PM
#9
admin89 Offline
Overclocker™ ✓ᵛᵉʳᶦᶠᶦᵉᵈ
*******
Posts: 6,889
Threads: 127
Joined: Nov 2009
with LLE backend and EFB copies to Ram ?
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
Find
Reply
01-04-2014, 11:29 PM
#10
Canyarion Offline
Junior Member
**
Posts: 10
Threads: 2
Joined: Jan 2014
(01-04-2014, 10:48 PM)JMC47 Wrote: I heavily disagree with the 4.5 GHz CPU for stock Twilight Princess. I get 34 fps in the late game Hyrule Field using a Core i5 3570K at 3.4 GHz on master builds.
So is there any way for me to run TP with HD textures?
Find
Reply
« Next Oldest | Next Newest »
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 2 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode