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Performance issues on Verizon Galaxy S9+
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Performance issues on Verizon Galaxy S9+
03-28-2018, 10:33 AM
#8
zxcvbad Offline
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(03-28-2018, 01:03 AM)trihy Wrote: I think one dolphin dev should do a text with proper bug reporting to qualcomm. They know better than us why it fails.

Then with that text we can spam the vendors.

This days it's not just bugs to report (yes there are bugs like 32-bit depth buffer on Adreno vulkan driver that could be reported correctly including an example) but it's also lack of features in the drivers. Raising features with qcom or ARM never worked well unless you aren't their partner so they will never prioritize such requests. dualScrBlend was requested 3 years ago, buffer_storage raised 4? years ago with ARM, both isn't implemented.
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Messages In This Thread
Performance issues on Verizon Galaxy S9+ - jcaubre - 03-22-2018, 03:05 AM
RE: Performance issues on Verizon Galaxy S9+ - JonnyH - 03-22-2018, 03:48 AM
RE: Performance issues on Verizon Galaxy S9+ - sirio_yagamine - 03-22-2018, 12:43 PM
RE: Performance issues on Verizon Galaxy S9+ - MayImilae - 03-22-2018, 01:46 PM
RE: Performance issues on Verizon Galaxy S9+ - Helios - 03-22-2018, 02:47 PM
RE: Performance issues on Verizon Galaxy S9+ - Whatnoww - 03-28-2018, 12:22 AM
RE: Performance issues on Verizon Galaxy S9+ - trihy - 03-28-2018, 01:03 AM
RE: Performance issues on Verizon Galaxy S9+ - zxcvbad - 03-28-2018, 10:33 AM
RE: Performance issues on Verizon Galaxy S9+ - JonnyH - 03-28-2018, 12:08 PM

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