There's anyway to have a perfect frametime? I mean, for example, I can't constantly get 16.6 ms in New Super Mario Bros. Wii in 5k, even if I put the resolution to 640x528! It's possible have that perfect line of 16.6 ms all the time in gameplay? This only happens here on dolphin, in the majority of games that I play always have that perfect line. I know it's a emulator, the best of the world btw, but there's any way to have that?
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Perfect Frametime
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04-20-2020, 04:46 AM
(04-19-2020, 10:15 PM)ExtremeDude2 Wrote: Post your graphics settings. [color=#000000]Operating System[/color][color=#000000]: Windows 10 Pro 1909 x64[/color] [color=#000000][color=#000000]Processor/CPU[/color][color=#000000]: Intel® Core i3-9100F CPU @ 3.60GHz, 3600 Mhz[/color] [/color] [color=#000000]Video Card/GPU[/color][color=#000000]: NVIDIA GeForce GTX 1650 SUPER[/color] [color=#000000][color=#000000]Memory/RAM[/color][color=#000000]: Ballistix 8 GB DDR4-2400 - Dual-channel[/color] [/color] [color=#000000][color=#000000][color=#000000]Dolphin Revision Currently Using[/color][color=#000000]: Dolphin 5.0-11863[/color] [/color][/color] [color=#000000][color=#000000][color=#000000]All 2019-2020 games in ultra 1080p 60 fps - It's all I want and i'm happy, No need 4k 300 fps etc etc[/color][/color][/color] 04-20-2020, 07:47 AM
Um, I think ED2 meant your current graphics settings on Dolphin, not your system specs...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2) 04-20-2020, 09:15 AM
(04-20-2020, 07:47 AM)mbc07 Wrote: Um, I think ED2 meant your current graphics settings on Dolphin, not your system specs...The default setting of dolphin, I just set the resolution to 5k and then tried 480p (the native one) My pc is not the problem, maybe just we have to put certain configuracion so I can achieve that frametime, don't know, if there's no way so that's it, no problem 04-22-2020, 07:15 AM
Are you using VSync and Exclusive Fullscreen ? Try using different graphics APIs (OpenGL, Vulkan, DX11/12...)
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