(03-19-2015, 01:30 AM)JMC47 Wrote: What does Per Pixel Lighting have to do with the shadercache O.o
I guess it could make different shaders, but would it actually make more shaders or larger shaders. I never really thought about that or noticed a big difference.
More shaders (a whole lot more) and lots of disk grinding (rapid random writes to the disk).
Not a big difference with a decent quad-core CPU, a beefy GPU and a fast SSD.
Now try it on a PC with a dual-core CPU (Pentium G / Core2 Duo), a mid-range GPU and a standard hard drive.
