I was wonder if possible to set the backends per game as a few game behave weird in performance because of the backend. I use default setting with the except of 3x ir and asynchronus(ubershader). I use the desktop in my profile(i7 4790k,16 gb ram, gtx 970) and a laptop with a i7 7700hq,16 gb of ram, and a gtx 1070. Not the most powerful but reasonable computers. For example if a use the opengl or to a lesser degree direct x 11 the game run below 100 in some maps and in the same map with open going down to 50-60% while vulken can reach over 300% if hold the turbo hotkey, however super paper mario will have slow that with vulken that doesn't occur with opengl due some areas. I don't know if these are bugs though.
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per game backends?
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01-18-2019, 11:25 PM
I believe this is what you want:
https://forums.dolphin-emu.org/Thread-unofficial-howto-using-gameini-settings-per-game |
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