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Pentium G2358 Performance
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Pentium G2358 Performance
04-23-2015, 01:32 AM
#11
AnyOldName3 Offline
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An overclocked G3258 will massively beat any i3 in single and dual threaded tasks (such as Dolphin and the majority of day-to-day stuff), and will beat or tie an i3 in tasks with three or more threads. This has the notable exception of things that refuse to run on dual-core chips, like Far Cry 4 - they count the number of hardware threads (sometimes counting hyperthreads too) and just refuse to run, even if they'd run fine when threads were switched on just the two cores.
OS: Windows 10 64 bit Professional
CPU: Intel i5 4670K @3.4GHz... for now @4.6GHz with a quick and dirty (yet stable) OC. May get faster in a bit before the end of time.
RAM: 16GB (Down from 24 GB after some was given to siblings)
GPU: Radeon Vega 56
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04-23-2015, 03:28 AM
#12
NKF98 Offline
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Yes, an OC'd G3258 is vastly superior to a locked i3-4160, and like AON said, by the time that CPU peters out it'll be completely obsolete
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Intel Core i7 - 4510U
iHD4400
8GB RAM

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wiki.dolphin-emu.org
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04-25-2015, 05:11 AM
#13
IVCrumpet Offline
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(04-23-2015, 03:28 AM)NKF98 Wrote: Yes, an OC'd G3258 is vastly superior to a locked i3-4160, and like AON said, by the time that CPU peters out it'll be completely obsolete
In Dolphin, yes. I think you and AnyOldName3 underplay the hit to other, higher-threaded applications, though. Take a look at this in which a G3258 at 4.2GHz shows severe framedropping in various games, while the i3-4130 keeps up fine.

The Pentium also lacks AVX2, AES-NI (a big problem if you do full-disk encryption), support for RAM speeds greater than 1333, and so on.

I think the Pentium, OCed, is a good choice if you're solely looking for strong emulator performance. If you need a budget all-rounder chip, though, it might have too many drawbacks.
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04-25-2015, 06:25 AM
#14
KHg8m3r Offline
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The G3258 can go higher than 4.2, I think it maxes out around 4.7
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04-25-2015, 06:27 AM
#15
NKF98 Offline
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Also, the G3258 has recorded excellent modern game performance iirc
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Intel Core i7 - 4510U
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04-25-2015, 10:16 AM
#16
AnyOldName3 Offline
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That video isn't representative of what I've seen. My brother has one, and while he doesn't own many AAA games, I've not seen any issues like that, except in PlanetSide 2, and that has frame drops on my CPU if I don't adjust some settings from where I'd like them. That game's so CPU hungry that I don't see how they're planning to port it to PS4.
OS: Windows 10 64 bit Professional
CPU: Intel i5 4670K @3.4GHz... for now @4.6GHz with a quick and dirty (yet stable) OC. May get faster in a bit before the end of time.
RAM: 16GB (Down from 24 GB after some was given to siblings)
GPU: Radeon Vega 56
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04-25-2015, 12:45 PM
#17
KHg8m3r Offline
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(04-25-2015, 10:16 AM)AnyOldName3 Wrote: ...I don't see how they're planning to port it to PS4.

Black magic
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04-26-2015, 06:24 AM
#18
NKF98 Offline
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Witchcraft, probably.

Maybe they will lower map sizes and/or player max?
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Intel Core i7 - 4510U
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8GB RAM

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wiki.dolphin-emu.org
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04-26-2015, 09:39 AM
#19
AnyOldName3 Offline
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There are issues with its CPU performance that are obviously wrong, for example increasing texture quality decreases framerate instead of maybe a stutter when new textures are first loaded and decoded, as you'd expect.
OS: Windows 10 64 bit Professional
CPU: Intel i5 4670K @3.4GHz... for now @4.6GHz with a quick and dirty (yet stable) OC. May get faster in a bit before the end of time.
RAM: 16GB (Down from 24 GB after some was given to siblings)
GPU: Radeon Vega 56
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