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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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PC vs Mac vs Linux in Dolphin
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PC vs Mac vs Linux in Dolphin
09-19-2014, 10:32 AM
#11
mbc07 Offline
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(09-19-2014, 09:59 AM)Shonumi Wrote: Yeah, not quite really. I can verify what ThorhianUltimate has said for Nvidia's proprietary drivers at least. For every other driver though, you probably do have a point. Nvidia's closed source drivers are still the only thing I'll trust, and it'll probably stay that way for a while.

Well, at least from my personal experience, I get worse performance with OGL in Linux: nVidia Optimus doesn't work very well, even with proprietary drivers, and it's always around 5-10 FPS slower for me if I compare to Windows. The best results I got so far were using nVidia proprietary drivers + bumblebee + primus, but even then, slower than on Windows...
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09-19-2014, 10:44 AM (This post was last modified: 09-19-2014, 10:45 AM by Shonumi.)
#12
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For desktops, it's a different story, but laptops + Linux + Nvidia is definitely a miss I'll say that. It's to the point where I wouldn't even bother using it (completely forgo installing any Nvidia driver, stick with Mesa + Intel HD whatever). Any Intel HD 4000 or better is going to be quite capable of 2.5X IR, and Intel is actually on the ball when it comes to properly supporting their products under Linux.
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09-19-2014, 12:28 PM
#13
ThorhiantheUltimate Offline
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(09-19-2014, 10:44 AM)Shonumi Wrote: For desktops, it's a different story, but laptops + Linux + Nvidia is definitely a miss I'll say that. It's to the point where I wouldn't even bother using it (completely forgo installing any Nvidia driver, stick with Mesa + Intel HD whatever). Any Intel HD 4000 or better is going to be quite capable of 2.5X IR, and Intel is actually on the ball when it comes to properly supporting their products under Linux.

Yeah, when I saw people on youtube or forums saying they were using opensource drivers for games and other 3d applications I thought they were crazy, at least until I found out intel iGPU's were just fine with those solutions.
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09-19-2014, 05:14 PM
#14
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Well I must say, Nvidia Prime works pretty well, although I don't know about performance with it.
But on my desktop, I get the same, if not better, performance on games in Linux.
If I use the proprietary driver that is. I love the idea of the opensource Nouveau drivers, but the performance gap is too big.

It also depends what distribution/DE you are using. I recently switched from Ubuntu with Unity to Arch with Cinnamon on my desktop, and I got a boost of ~10 fps.
It may not be much, but it is noticeable in some games.

Anyway, with Nvidia supporting SteamOS, the drivers are improving a lot. I really hope DirectX will just disappear and everybody will use OpenGL in the future.
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09-19-2014, 09:10 PM (This post was last modified: 09-19-2014, 09:11 PM by DatKid20.)
#15
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You must really hate OpenGL if you want it's competition to leave. Without competition it'll stay stagnant like Intel.

Also Direct X is more then just gaming I'm pretty sure.
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09-19-2014, 11:02 PM
#16
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DirectX is a full suite of absolutely everything you might need for gaming, including things like input and sound, whereas OpenGL is just a graphics library. Also, Direct3D is supposed to be easier to program than OpenGL if you're doing things that games do, while OpenGL is the better option if you're doing complicated things that you wouldn't typically see in games. They both have their place, even if it would be better to have a universal open standard that offered everything people needed on any OS.
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09-19-2014, 11:22 PM
#17
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Well ok maybe my statement went a bit too far. It's just that as a Linux user, I hate too see that games won't run on Linux because they have to be ported to OpenGL first.
If DirectX was compatible with Linux, then it's fine, and I wouldn't really care about it, but since it's not (and knowing Microsoft it will never be) compatible with Linux, I just dislike it.
Anyways more and more games are being ported anyway, i'll just see what happens.

Dolphin runs fine on Linux, so that's a relief Big Grin
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09-20-2014, 02:10 AM
#18
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So basically it's what I thought it was. OSX seems to be slower at GPU related tasks in basically every respect ( aside from compute, multimedia rendering type stuff). Linux is on par with windows, but only in running Nvidia, and only for native OpenGL apps.
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09-20-2014, 04:00 AM
#19
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NVIDIA Linux OGL is pretty good, but it's not as good as their Windows Drivers in my experience. I get good performance on Linux with my laptop, but nowhere near as good as my Windows. It was a 30% hit last year, but it's probably gotten a lot better.
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09-20-2014, 09:49 AM
#20
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Again with the laptops being used as examples... Desktops are a different story >_<
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