Hello,
I embarked on using a real wii bt module following: https://forums.dolphin-emu.org/Thread-ho...c-usb-port
After a bit of soldering, it works fine on windows (with the zadig driver): remembers pairing with A button press for example. So I guess, I got the soldering right.
On Arch Linux, I added, in /etc/udev/31-usb-device.rules, the line
SUBSYSTEM=="usb", ATTRS{idVendor}=="057e", ATTRS{idProduct}=="0305", TAG+="uaccess"
So if I enable passthrough, the module is detected and I can pair by resetting all saevd pairings, then pair again.
The problem is: when I close a game and re-open one, if I press on A button, the leds blink 1 or 2 seconds then stop. This probably means the pairing is rejected by the software.
Point is: I tried with another bluetooth adapter
SUBSYSTEM=="usb", ATTRS{idVendor}=="0a12", ATTRS{idProduct}=="0001", TAG+="uaccess"
And, after initial pairing, it remembers my wiimotes: I can reconnect by pressing A.
It works as expected (only thing being: not enough bandwidth fro intense 4 wiimotes).
So, I'm wondering if I did anything wrong: the wii bt module is usable but I have to re-pair each time I launch a game (which is annoying and sometimes demands several tries).
Thanks
I embarked on using a real wii bt module following: https://forums.dolphin-emu.org/Thread-ho...c-usb-port
After a bit of soldering, it works fine on windows (with the zadig driver): remembers pairing with A button press for example. So I guess, I got the soldering right.
On Arch Linux, I added, in /etc/udev/31-usb-device.rules, the line
SUBSYSTEM=="usb", ATTRS{idVendor}=="057e", ATTRS{idProduct}=="0305", TAG+="uaccess"
So if I enable passthrough, the module is detected and I can pair by resetting all saevd pairings, then pair again.
The problem is: when I close a game and re-open one, if I press on A button, the leds blink 1 or 2 seconds then stop. This probably means the pairing is rejected by the software.
Point is: I tried with another bluetooth adapter
SUBSYSTEM=="usb", ATTRS{idVendor}=="0a12", ATTRS{idProduct}=="0001", TAG+="uaccess"
And, after initial pairing, it remembers my wiimotes: I can reconnect by pressing A.
It works as expected (only thing being: not enough bandwidth fro intense 4 wiimotes).
So, I'm wondering if I did anything wrong: the wii bt module is usable but I have to re-pair each time I launch a game (which is annoying and sometimes demands several tries).
Thanks