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Patcher64+ Tool v11.1.2 (2021-01-25)
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Patcher64+ Tool v11.1.2 (2021-01-25)
12-30-2020, 06:35 AM (This post was last modified: 12-30-2020, 06:41 AM by Admentus.)
#101
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(12-30-2020, 06:18 AM)DefkalionDs Wrote: First of all, thank you kindly for this tool Admentus.
Made an account just to thank you.
Question!
Are you familiar with some text problems that cause the game to stuck?
Basically, I am not able to hit 'A', after obtaining the Goron Tunic specifically in OOT and the text goes off the blue space thingy.
I am also playing a randomized rom, maybe that's causing the problems?

Ahh yes... Most options won't work with the Randomizer, since they got dialogue changes of their own. Well, normally you use the Ignore Input Checksum option to allow different ROMs for patching than those made by Nintendo, mostly because unexpected things happen with unexpected ROMs. There's now a Lite GUI option since v10.0.0 which kills all the options which aren't compatible with the Randomizer.

Please confirm if the issues exists on a vanilla Rev 0 patched ROM as well, if so, I should fix it. There's sadly nothing for me to fix for ROMs which are no unmodified Rev 0.

EDIT: I just confirmed that the Unisize + Female Pronouns option work properly on a unmodified Rev 0 ROM.
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12-30-2020, 06:52 AM
#102
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(12-30-2020, 06:35 AM)Admentus Wrote: Ahh yes... Most options won't work with the Randomizer, since they got dialogue changes of their own. Well, normally you use the Ignore Input Checksum option to allow different ROMs for patching than those made by Nintendo, mostly because unexpected things happen with unexpected ROMs. There's now a Lite GUI option since v10.0.0 which kills all the options which aren't compatible with the Randomizer.

Please confirm if the issues exists on a vanilla Rev 0 patched ROM as well, if so, I should fix it. There's sadly nothing for me to fix for ROMs which are no unmodified Rev 0.

EDIT: I just confirmed that the Unisize + Female Pronouns option work properly on a unmodified Rev 0 ROM.

Just tried the lite GUI option and the text problem was fixed!
Bless you (and merry Christmas!)!

Would be cool if your redux options and fixes in general could be compatible with the Ampharos randomizer though pfff.
Also, I am in no way requesting the following, but figured I'd share my thought.
Are you planning on importing any texture alternatives of Thicc Malon?
I found 3 variants, but they are in bps format and I don't know how to convert them to ppf. just getting familiar with the whole process.
Cheers!
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12-30-2020, 09:50 AM (This post was last modified: 12-30-2020, 10:36 AM by Admentus.)
#103
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(12-30-2020, 06:52 AM)DefkalionDs Wrote: Just tried the lite GUI option and the text problem was fixed!
Bless you (and merry Christmas!)!

Would be cool if your redux options and fixes in general could be compatible with the Ampharos randomizer though pfff.
Also, I am in no way requesting the following, but figured I'd share my thought.
Are you planning on importing any texture alternatives of Thicc Malon?
I found 3 variants, but they are in bps format and I don't know how to convert them to ppf. just getting familiar with the whole process.
Cheers!

It's not the goal of Patcher64+ to patch the Randomizer ROM. Stuff like HUD colors and so on can already be directly customized from within the Randomizer tool. Since Rando is based on Rev 0 there is a likely chance for some of the options that they will still work, like custom models. So if it happens to work with Rando as well, that's great, but it's not the primary aim. The primary aim in this particular case (Additional Options for OoT and MM) is to "perfect" the vanilla experience.

Importing texture alternatives for Malon? If you mean the HD textures, yes, the next Zelda 64 UHD v5.1 update will cover all models included with Patcher64+ with (U)HD textures, and more. Or did you mean there is another model to include in Patcher64+? Feel free to leave a request on the Discord channel.

Patches for the N64 Zelda titles are meant for the decompressed ROM. Decompressing a Zelda ROM from 32MB to 64MB opens a lot more possibilities to patch with and usually leads to fewer conflicts and smaller patches overall. Afterwards when done customizing, the Zelda ROM is compressed back to 32MB again. The PPF format was chosen since it causes the least amount of conflicts when applying patches on top of patches.

Currently there are two Malon models available for patching. Only models with a decent enough quality will be accepted. A few models have been rejected before due a too large lack of basic polish. So a third Malon model will need to live up to the quality of the other Malon models before I include it in Patcher64+.
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12-31-2020, 02:40 AM
#104
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Next update v10.0.1: https://github.com/Admentus64/Patcher64Plus-Tool/releases/tag/v10.0.1
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12-31-2020, 09:02 AM (This post was last modified: 12-31-2020, 09:30 AM by DefkalionDs.)
#105
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(12-30-2020, 09:50 AM)Admentus Wrote: It's not the goal of Patcher64+ to patch the Randomizer ROM. Stuff like HUD colors and so on can already be directly customized from within the Randomizer tool. Since Rando is based on Rev 0 there is a likely chance for some of the options that they will still work, like custom models. So if it happens to work with Rando as well, that's great, but it's not the primary aim. The primary aim in this particular case (Additional Options for OoT and MM) is to "perfect" the vanilla experience.

Importing texture alternatives for Malon? If you mean the HD textures, yes, the next Zelda 64 UHD v5.1 update will cover all models included with Patcher64+ with (U)HD textures, and more. Or did you mean there is another model to include in Patcher64+? Feel free to leave a request on the Discord channel.

Patches for the N64 Zelda titles are meant for the decompressed ROM. Decompressing a Zelda ROM from 32MB to 64MB opens a lot more possibilities to patch with and usually leads to fewer conflicts and smaller patches overall. Afterwards when done customizing, the Zelda ROM is compressed back to 32MB again. The PPF format was chosen since it causes the least amount of conflicts when applying patches on top of patches.

Currently there are two Malon models available for patching. Only models with a decent enough quality will be accepted. A few models have been rejected before due a too large lack of basic polish. So a third Malon model will need to live up to the quality of the other Malon models before I include it in Patcher64+.

Hmmm, I was referring to her red clothes texture alternative, as seen in the pic below, taken from this vid, ( https://youtu.be/6y5SnJG3SoU )
Tried it and it works really well, boots change her stockings and even master sword's texture (and model?) changes a little, becoming more suitable to Malon I guess (slightly thinner sword model)
Again, all of these through a bps found on another vid of the luigidude ( https://youtu.be/aAk3nbtzocc )
In any case, your work is amazing, can't wait for the next releases, already downloaded the next update, I 'll by trying it tonight!

   
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12-31-2020, 08:20 PM (This post was last modified: 01-01-2021, 03:07 AM by Admentus.)
#106
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(12-31-2020, 09:02 AM)DefkalionDs Wrote: Hmmm, I was referring to her red clothes texture alternative, as seen in the pic below, taken from this vid, ( https://youtu.be/6y5SnJG3SoU )
Tried it and it works really well, boots change her stockings and even master sword's texture (and model?) changes a little, becoming more suitable to Malon I guess (slightly thinner sword model)
Again, all of these through a bps found on another vid of the luigidude ( https://youtu.be/aAk3nbtzocc )
In any case, your work is amazing, can't wait for the next releases, already downloaded the next update, I 'll by trying it tonight!

Ahh I see. Sadly the model does not live up to the standard of the other two Malon models. The sword and shield for example are invisible when sheeted. The model is the same one as the Malon 3D which is currently used, so it's not exactly something new. That's fine, but it would need to be useful or contributing in some way. The outfit seems centered about the Christmas theme as well, which is fun and all, but not very Hyrule-like (well... We got far worse models included that don't exactly evoke the Hyrule-Link-feeling... So you got me there...)

I looked into the voice sounds as well, but those are essentially the same as the ones already included.

The dialogue changes are not exactly useful either. The changes seems to be far too much. The script got increased by quite the bit. And it likely doesn't contain any of the vanilla dialogue fixes. Luckily, there's already a Female Pronouns script in the works (which returned with v10.0.0, but is still incomplete for now) which takes the Restored script (aka, grammar fixes, etc) as it's base.

Well... I have to see what anyone else has to say on it. It's not a permanent no, but I'll have to see if there is a bigger demand for it, since I myself aren't confident enough about including it. Feel free to join the discussion on the Discord server.

EDIT 1:
Next update v10.0.2: https://github.com/Admentus64/Patcher64Plus-Tool/releases/tag/v10.0.2

EDIT 2:
Next update v10.0.3: https://github.com/Admentus64/Patcher64Plus-Tool/releases/tag/v10.0.3
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01-01-2021, 12:09 PM
#107
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(12-31-2020, 08:20 PM)Admentus Wrote: Ahh I see. Sadly the model does not live up to the standard of the other two Malon models. The sword and shield for example are invisible when sheeted. The model is the same one as the Malon 3D which is currently used, so it's not exactly something new. That's fine, but it would need to be useful or contributing in some way. The outfit seems centered about the Christmas theme as well, which is fun and all, but not very Hyrule-like (well... We got far worse models included that don't exactly evoke the Hyrule-Link-feeling... So you got me there...)

I looked into the voice sounds as well, but those are essentially the same as the ones already included.

The dialogue changes are not exactly useful either. The changes seems to be far too much. The script got increased by quite the bit. And it likely doesn't contain any of the vanilla dialogue fixes. Luckily, there's already a Female Pronouns script in the works (which returned with v10.0.0, but is still incomplete for now) which takes the Restored script (aka, grammar fixes, etc) as it's base.

Well... I have to see what anyone else has to say on it. It's not a permanent no, but I'll have to see if there is a bigger demand for it, since I myself aren't confident enough about including it. Feel free to join the discussion on the Discord server.

EDIT 1:
Next update v10.0.2: https://github.com/Admentus64/Patcher64Plus-Tool/releases/tag/v10.0.2

EDIT 2:
Next update v10.0.3: https://github.com/Admentus64/Patcher64Plus-Tool/releases/tag/v10.0.3

Well, I actually agree with everything haha!
I tried the mod and it's buggy in some areas. For example, game crashes when in Kakariko Village or Gerudo Training Grounds (might be my randomized seed though)
Still, the original 3D Malon is far better and as you said, lore friendly.
I 'll try a vanilla run with your female pronouns soon, it's gonna be epic!

P.s. Happy new year!!  Big Grin Big Grin
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01-03-2021, 07:50 PM (This post was last modified: 01-07-2021, 11:48 PM by Admentus.)
#108
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Next update v10.0.4: https://github.com/Admentus64/Patcher64Plus-Tool/releases/tag/v10.0.4

EDIT 1:
Next update v10.0.5: https://github.com/Admentus64/Patcher64Plus-Tool/releases/tag/v10.0.5

EDIT 2:
Next update v10.1.0: https://github.com/Admentus64/Patcher64Plus-Tool/releases/tag/v10.1.0
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01-10-2021, 08:30 PM (This post was last modified: 01-14-2021, 01:21 AM by Admentus.)
#109
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Next update v10.1.1: https://github.com/Admentus64/Patcher64Plus-Tool/releases/tag/v10.1.1

EDIT 1:
Next update v10.2.0: https://github.com/Admentus64/Patcher64Plus-Tool/releases/tag/v10.2.0

EDIT 2:
Next update v10:2.1: https://github.com/Admentus64/Patcher64Plus-Tool/releases/tag/v10.2.1
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01-17-2021, 10:22 PM (This post was last modified: 01-19-2021, 07:29 PM by Admentus.)
#110
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Next update v11.0.0: https://github.com/Admentus64/Patcher64Plus-Tool/releases/tag/v11.0.0

Not the longest of changes, but there's one major change made: Hi-DPI Mode for the tool interface.

Thanks to Bighead who was willing to try out and apply his Hi-DPI Mode code into the Patcher64+ Tool. This update should be nice for those who use higher resolution displays and have their DPI set to beyond 100%. Thanks Bighead!

It's still pretty new, so there might be some issues. Please roll back to an older version if you are experiencing major issues. Feedback is appreciated in order to solve the remaining issues.

EDIT:
Next update v11.0.1: https://github.com/Admentus64/Patcher64Plus-Tool/releases/tag/v11.0.1
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