good to know it's been merged
[PATCH] Xenoblade: HLE audio hack fix
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05-23-2013, 03:49 PM
so i have this problem using the rev 3.0 HLE hack.
i'm using 2x internal resolution but the graphics is still blurry even with scaled EFB copy checked, and it doesn't run as fast as when i'm using doplhin 3.5-367. the 3.5 fix from eiennohito doesn't work to as it doesn't start on my laptop 05-23-2013, 10:40 PM
You don't need this patch any more. Sound issues have been fixed in latest builds.
3.5-367 is old. Have a look here and upgrade
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
05-24-2013, 12:12 AM
(05-23-2013, 10:40 PM)LordVador Wrote: You don't need this patch any more. Sound issues have been fixed in latest builds. so yeah, i downloaded the latest version there, but the problem still persist what kind of setting / hack /plugin i must use? 05-24-2013, 11:08 AM
Make sure it's a development version, now at 3.5-13xx. The stable 3.5 is OLDER than 3.5-367.
05-25-2013, 10:17 PM
05-26-2013, 03:20 AM
Try using the OpenAL audio backend. You may need to increase the latency a bit.
05-26-2013, 04:20 AM
No luck Thanks though, feel like I've tried everything now. Game runs at 100% no problem but really bad audio. Might I get more luck posting in the games own thread?
(05-26-2013, 04:20 AM)shox Wrote: Might I get more luck posting in the games own thread? You should always post your questions about a game in its official game thread. I or someone else will answer to you over there. The present thread is specific to the old HLE patch
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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