• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Dolphin Patches (Archive) v
1 2 3 4 5 ... 7 Next »

[PATCH] Xenoblade: HLE audio hack fix
View New Posts | View Today's Posts

Pages (41): « Previous 1 ... 34 35 36 37 38 ... 41 Next »
Jump to page 
Thread Rating:
  • 6 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[PATCH] Xenoblade: HLE audio hack fix
11-29-2012, 05:34 AM
#351
ExtremeDude2 Offline
Gotta post fast
*******
Posts: 9,310
Threads: 273
Joined: Dec 2010
I don't think any one has even tested that yet dispite delroth asking for testers, perhaps you what to test? :p
Check out my videos (dead)
[Image: sig-22354.png]
Website Find
11-30-2012, 05:51 AM
#352
rpglord Offline
Posting Freak
*****
Posts: 816
Threads: 14
Joined: Sep 2009
(11-29-2012, 05:34 AM)ExtremeDude2 Wrote: I don't think any one has even tested that yet dispite delroth asking for testers, perhaps you what to test? :p

I have tested some wii games including xenoblade, but delroth wants first to finish working on gamecube.
Xenoblade have constant issues ( same as old hle ) in new hle, instead of only sometimes like on old hle
Find
12-01-2012, 10:59 PM (This post was last modified: 12-02-2012, 01:28 AM by etking.)
#353
etking Offline
Banned
Posts: 189
Threads: 1
Joined: Feb 2012
Thanks for providing 3.0-845 XBHLE in post #345. However, there seem to be massive graphical glitches in 3.0-845 DX11 when using the enhanced texture pack, but SX9 works fine.
Find
12-12-2012, 12:01 PM (This post was last modified: 12-20-2012, 01:17 PM by Myoko.)
#354
Myoko Offline
Junior Member
**
Posts: 9
Threads: 2
Joined: Dec 2012
PATCH seems to have expired?Who can update it?
Find
12-26-2012, 08:26 PM
#355
alfakher Offline
Junior Member
**
Posts: 5
Threads: 0
Joined: Dec 2012
Running latest build, but I keep running into sound crackling on occasion. Sometimes it's 5 minutes in, sometimes it's 20. If I save state and load again, it will still be there. It will only go away if I go to a new area.

running HLE audio, idle skipping off, vbeam on, block merging on, dsound, lock threads to core, openmp texture decoder on.
Find
12-26-2012, 08:33 PM (This post was last modified: 12-26-2012, 08:36 PM by DefenderX.)
#356
DefenderX Offline
The comedy never ends.
*******
Posts: 4,617
Threads: 186
Joined: Dec 2011
Did u try XAudio2 and a different sample rate?
[Image: IEZtsj]
[Image: 8fhx2zum.gif]
Website Find
12-26-2012, 10:35 PM
#357
LordVador Offline
Christmas Vader
*******
Posts: 8,851
Threads: 1,908
Joined: Mar 2011
@alfakher: what processor have you got?
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
Find
12-27-2012, 04:42 AM
#358
alfakher Offline
Junior Member
**
Posts: 5
Threads: 0
Joined: Dec 2012
Phenom II X4 3.4Ghz (I've really been lazy to overclock)
Find
12-27-2012, 04:56 AM
#359
LordVador Offline
Christmas Vader
*******
Posts: 8,851
Threads: 1,908
Joined: Mar 2011
(12-27-2012, 04:42 AM)alfakher Wrote: I've really been lazy to overclock

You should. This game is really demanding. It might help you
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
Find
12-27-2012, 04:59 AM
#360
alfakher Offline
Junior Member
**
Posts: 5
Threads: 0
Joined: Dec 2012
Tried using Xaudio2, keeping the sample rate at stock, and it keeps happening every 5 minutes. It's making it super difficult to enjoy this game.
Find
« Next Oldest | Next Newest »
Pages (41): « Previous 1 ... 34 35 36 37 38 ... 41 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode