(10-27-2012, 01:44 AM)GrimTonic Wrote:(10-26-2012, 08:04 PM)rpglord Wrote:(10-26-2012, 12:19 PM)GrimTonic Wrote:(10-25-2012, 07:45 AM)rpglord Wrote: People dont forget that disabling idle skipping and enabling vbeam should fix the sound issues on any revision,without this patch.Sound crackles quite often, FPS was a bit lower than with HLE (even when running LLE on thread) and sound in the first cut scene was ahead of the video.
It would be good if someone is willing to confirm by testing
You didnt test with LLE sound by any chance did you ?
I meant to test this with HLE sound,it fixes it,atleast on my pc.
Only tested with LLE. Will try that today.
Ok do let us know the result


, when i use framelimit 30 and limit by fps i have great fps, but the sound is one stop crackling with LLE oO. But i can use framelimit audio and limit by fps and the sound works great but i have the heavy fps drops