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[PATCH] Xenoblade: HLE audio hack fix
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[PATCH] Xenoblade: HLE audio hack fix
09-14-2012, 04:10 PM
#291
delroth Offline
Making the world a better place through reverse engineered DSP firmwares
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You shouldn't assume things from commit messages you don't understand. This was an issue that was specifically introduced by the aram-dma-fixes merge, and this merge was reverted as well.
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<@neobrain> that looks sophisticated enough to not be a totally dumb thing to do
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09-14-2012, 09:23 PM
#292
RachelB Offline
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(09-14-2012, 02:17 AM)Nameless Mofo Wrote: Hi, any chance someone can compile 3.0-766 with this patch? I'm nervous about 3.0-750 because this version has some memcard corruption problems that 3.0-766 backed out. I'm currently playing on 3.0-589 but I have the choppy sound problem pretty bad sometimes.

Thanks!
http://www.mediafire.com/?3ucnyl7822rkkvz
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09-15-2012, 12:35 AM (This post was last modified: 09-15-2012, 12:36 AM by Nameless Mofo.)
#293
Nameless Mofo Offline
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(09-14-2012, 04:10 PM)delroth Wrote: You shouldn't assume things from commit messages you don't understand. This was an issue that was specifically introduced by the aram-dma-fixes merge, and this merge was reverted as well.

I understand that. 3.0-750 falls in the space between the aram-dma-fixes merge (3.0-699) and the memcard-delay merge (3.0-757). I asked for 3.0-766 which is the reversal of both merges.

Anyway, someone already posted a patched 3.0-766 so I be happy.
(09-14-2012, 09:23 PM)gjfklhg Wrote:
(09-14-2012, 02:17 AM)Nameless Mofo Wrote: Hi, any chance someone can compile 3.0-766 with this patch? I'm nervous about 3.0-750 because this version has some memcard corruption problems that 3.0-766 backed out. I'm currently playing on 3.0-589 but I have the choppy sound problem pretty bad sometimes.

Thanks!
http://www.mediafire.com/?3ucnyl7822rkkvz

DOH!! I forgot to ask for 32-bit. Blush
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09-15-2012, 02:57 AM
#294
RachelB Offline
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http://www.mediafire.com/?5rrca3xbnlft7bb
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09-15-2012, 11:06 AM
#295
Nameless Mofo Offline
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(09-15-2012, 02:57 AM)gjfklhg Wrote: http://www.mediafire.com/?5rrca3xbnlft7bb

You are too kind! Thank you so much! Big Grin
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09-16-2012, 04:19 AM
#296
zae
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(08-18-2012, 10:40 PM)Kujaa Wrote: I made a build for OS X with 3.0-751 and the Xenoblade patch. Works well on MBP Retina 2.3 Ghz =)
Ask me if you want the build without compiling it.

Can you share your build, please?
09-17-2012, 08:19 PM
#297
Kujaa
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(09-16-2012, 04:19 AM)zae Wrote:
(08-18-2012, 10:40 PM)Kujaa Wrote: I made a build for OS X with 3.0-751 and the Xenoblade patch. Works well on MBP Retina 2.3 Ghz =)
Ask me if you want the build without compiling it.

Can you share your build, please?

There it is: https://www.dropbox.com/sh/zjemg097bo8ynkq/faX2i5DrNj

10-01-2012, 08:39 PM
#298
Cacafouillage
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(09-17-2012, 08:19 PM)Kujaa Wrote:
(09-16-2012, 04:19 AM)zae Wrote:
(08-18-2012, 10:40 PM)Kujaa Wrote: I made a build for OS X with 3.0-751 and the Xenoblade patch. Works well on MBP Retina 2.3 Ghz =)
Ask me if you want the build without compiling it.

Can you share your build, please?

There it is: https://www.dropbox.com/sh/zjemg097bo8ynkq/faX2i5DrNj

The aap is not working for me using Mountain Lion on my MacBook Pro Retina. I try to open it but then nothing (no bouncing Dolphin logo on the dock). Can anyone help?
10-01-2012, 09:04 PM
#299
DefenderX Away
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Did you try my OS X builds?
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10-01-2012, 09:46 PM
#300
Cacafouillage
Unregistered
 
I just did try your latest version but there is still a glitch on characters models, their skins are darker than usual except around their eyes. I'll see if there is still the graphical bug during some cutscenes (little squares all around the background). Does any of your builds correct those glitches?
Thanks a lot anyway!
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