I changed the frame display to number of polls to make it like mupen and make hexing of the dtms easy. Then i changed what was previously frames to VI so we could still use them to time the run. I also had to changed g_FrameCounter to 32 bit otherwise it breaks the display of fps during movie playback.
Edit:updated patch due to forgetting to apply this to wii games aswell.
Edit:updated patch due to forgetting to apply this to wii games aswell.