(01-12-2011, 09:36 AM)Xtreme2damax Wrote: No, that causes hangs with Zelda Ucode games and doesn't offer much better performance than LLE with the JIT recompiler enabled.
okay so i have been reading alotve hle/lle threads and they are starting to blend together. is the lle work being done in this thread being adopted into the source code yet?