there is a new one on page 8 or 9, but actually only 1 tried it and report.
it has more jitter in the framelimiter but at least doesn't waste computing time any more.
but i cant imagine a version with no framelimit jitter and no waste.
to do that, you need to look into the future if the game will get faster or slower, which is impossible.
so i'm not sure if this one should go in svn...people could complain because of the framelimiter...
for me, i will always use the new version as i prefer 10-20% more fps over +-5% framelimit jitter.
but that maybe doesn't count for everyone.
it has more jitter in the framelimiter but at least doesn't waste computing time any more.
but i cant imagine a version with no framelimit jitter and no waste.
to do that, you need to look into the future if the game will get faster or slower, which is impossible.
so i'm not sure if this one should go in svn...people could complain because of the framelimiter...
for me, i will always use the new version as i prefer 10-20% more fps over +-5% framelimit jitter.
but that maybe doesn't count for everyone.
Dolphin with Quadcore Support soon ? ....[color=#DCDCDC]Attention : knowledge inside[/color]
