@ Unknownforce :
you are completly right, thats exactly what it does.
the auto-frameskip tries to archieve the real speed by sacrificing real frames.
but instead of setting frameskip by hand, it will only use that amount of skip that is really needed.
it's like setting every little step, for example 0,5 frameskip or 1,2
but even better : it works for each frame !
example : a game slows down because of an explosion that lasts half a second, but you will never notice that slowdown.
but there is one more thing to add : its not completly auto.
you can still set the maximum
if a game would need very high frameskip to run with full speed and you dont want that, you can set the maximum to frameskip 1 or 2.
Im really impressed in how well it works.
If someone would have told me one week ago that i can play z:tp without any problems today, i would have laughed.
but now its reality, thanks to Xtra.Krazzy and this intelligent auto mode
you are completly right, thats exactly what it does.
the auto-frameskip tries to archieve the real speed by sacrificing real frames.
but instead of setting frameskip by hand, it will only use that amount of skip that is really needed.
it's like setting every little step, for example 0,5 frameskip or 1,2
but even better : it works for each frame !
example : a game slows down because of an explosion that lasts half a second, but you will never notice that slowdown.
but there is one more thing to add : its not completly auto.
you can still set the maximum
if a game would need very high frameskip to run with full speed and you dont want that, you can set the maximum to frameskip 1 or 2.
Im really impressed in how well it works.
If someone would have told me one week ago that i can play z:tp without any problems today, i would have laughed.
but now its reality, thanks to Xtra.Krazzy and this intelligent auto mode