(10-07-2016, 08:48 AM)leolam Wrote: If your adapter is an Intel 7260 (integrated BT), then don't expect good results, because the adapter can randomly completely stop working. (At least it did for me)
I don't know if it is... but apparently the game "Calling" the speaker is not working properly if at all, even with LLE gotten from a real Wii/cube (I actually don't remember where I exactly got them from, both are my own console's though eating dust since I got a Wii U and Dolphin now). All other games are completely working flawlessly now, for example the Mario (Galaxy) games, on-rail shooters like the Resident Evils (although the Darkside one has Incredible framedrops with the Bluetooth adapter on passthrough, which it doesn't have with the Real Wiimote setting) and the HoTD, Sin and Punishment. So I don't know if it is an issue with the game or just the adapter. In the calling using emulated motes with Speaker data through the main speakers it does work without an issue.
