So I've been messing around with Metroid prime trilogy in Primehack Dolphin. Works great. Also installed upscaled textures, and reshade. Everything works fine. Now i instaled Pascal Glitchers "ray tracing" shader and it kiiiiiinda works, but not properly. I get weird results. Like ambient oclusion being kind of offset from where it is supposed to be. Is there any experience among you about setting it up, or advice about emulator setting for proper RT implementation?
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Pascal glitchers RTGI
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Pascal glitchers RTGI - Duckman - 07-20-2020, 05:23 AM
RE: Pascal glitchers RTGI - MayImilae - 07-20-2020, 01:15 PM
RE: Pascal glitchers RTGI - domjam - 07-20-2020, 02:25 PM
RE: Pascal glitchers RTGI - iwubcode - 07-21-2020, 11:06 AM
RE: Pascal glitchers RTGI - domjam - 07-21-2020, 02:25 PM
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