Are you using Direct3D11 (now just called D3D)? It has known issues loading custom textures. If so, OpenGL works much better for custom texture loading, last time I checked.
If that doesn't work/isn't the cause of your issue, blame slax65. He made the textures (from a PAL game), but I doubt he tested it on anything else.
If that doesn't work/isn't the cause of your issue, blame slax65. He made the textures (from a PAL game), but I doubt he tested it on anything else.
