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Paper Mario TTYD HD Texture Pack v2.0 (April 3rd, 2023)
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Paper Mario TTYD HD Texture Pack v2.0 (April 3rd, 2023)
04-04-2018, 01:12 PM (This post was last modified: 04-04-2018, 01:13 PM by farcry15.)
#821
farcry15 Offline
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try dolphin 5.0-6854, which according to the changelog fixed a bug relating to hd texture filenames.
as far as running slowly according to your profile you have a AMD HD 6450, an entry level graphics card released in 2010. the other hardware listed should be fine. Dolphin doesn't need a super powerful machine but turning on options like high internal resolution, antialiasing, and HD textures will hit your graphics card pretty hard. Might be time for an upgrade.
you could also try resetting your config by deleting dolphin.ini and gfx.ini from Documents\Dolphin Emulator\config
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04-06-2018, 04:00 AM (This post was last modified: 04-06-2018, 04:13 AM by Ridley12.)
#822
Ridley12 Offline
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(04-04-2018, 01:12 PM)farcry15 Wrote: try dolphin 5.0-6854, which according to the changelog fixed a bug relating to hd texture filenames.
as far as running slowly according to your profile you have a AMD HD 6450, an entry level graphics card released in 2010. the other hardware listed should be fine. Dolphin doesn't need a super powerful machine but turning on options like high internal resolution, antialiasing, and HD textures will hit your graphics card pretty hard. Might be time for an upgrade.
you could also try resetting your config by deleting dolphin.ini and gfx.ini from Documents\Dolphin Emulator\config

Anti-aliasing is set to none, Immediately Compile Shaders is checked, Show FPS is checked, Always Hide Mouse Cursor is checked, Render to Main Window is checked, Texture Cache is set to the middle option, Store EFB Copies to Texture Only is unchecked, Internal Resolution is set to Native, V-Sync and Fullscreen are both unchecked, Anisotropic Filtering is set to 1x, Ubershaders are set to Disabled, and Post-Processing Effect is set to Off.
Commander Ridley, at your service.
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04-08-2018, 04:31 AM (This post was last modified: 04-08-2018, 04:38 AM by Khronikos.)
#823
Khronikos Offline
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(04-06-2018, 04:00 AM)Ridley12 Wrote: Anti-aliasing is set to none, Immediately Compile Shaders is checked, Show FPS is checked, Always Hide Mouse Cursor is checked, Render to Main Window is checked, Texture Cache is set to the middle option, Store EFB Copies to Texture Only is unchecked, Internal Resolution is set to Native, V-Sync and Fullscreen are both unchecked, Anisotropic Filtering is set to 1x, Ubershaders are set to Disabled, and Post-Processing Effect is set to Off.

I don't think anyone is going to be able to diagnose why you have slowdowns with such a low key system. It's more than likely hardware or configuration problems within Windows. A 6450 is literally ancient by tech standards. I would not expect anything.

Also, an 2500K at stock speeds really isn't going to get you a perfect FPS in many Dolphin games. I used one for 5 years at 4.5. There are always little issues with that kind of card. After upgrading to a 2600K there are definitely less issues with FPS.
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04-10-2018, 07:26 AM
#824
Ridley12 Offline
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I updated my computer specs to show the one that I do most of my gaming on.
Commander Ridley, at your service.
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04-15-2018, 08:19 AM
#825
Griscuit Offline
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I've got a few new textures whipped up, if you wanna add them:
https://drive.google.com/open?id=1dNc356OTO7qucUHARQmsZW5Bxpw7Gu6S
https://drive.google.com/open?id=1ywtAH611fw0_daz85lV8N8iYcAFS0z3P
https://drive.google.com/open?id=1j7iAk617Yu8zH62phOtFyQvEceJfA3vV

Also, I dunno if it's because they weren't up to quality standards (which is fair, I'm pretty new to this after all) but these textures never got added to the last version of the pack:
https://drive.google.com/open?id=0B3TTwqUfjIJpQnJZLWlZWU16TlE
https://drive.google.com/open?id=0B3TTwqUfjIJpSWlGQWV0ZzgwYUU
https://drive.google.com/open?id=0B3TTwqUfjIJpbDIyTm1QN0U3cjg
https://drive.google.com/open?id=0B3TTwqUfjIJpajIyd0RzOExtRXc
https://drive.google.com/open?id=0B3TTwqUfjIJpSHMzS2VUR0ZXLUU
https://drive.google.com/open?id=0B3TTwqUfjIJpSWwzcVM3eWZrZkk
https://drive.google.com/open?id=0B3TTwqUfjIJpMjJVVFFxaUJfdFk
https://drive.google.com/open?id=0B3TTwqUfjIJpYVhzc1BMNEUxdUU
https://drive.google.com/open?id=0B3TTwqUfjIJpZG55ZG1SbkFORTg
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04-16-2018, 01:11 PM
#826
Repiteo Offline
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Note to self: DON'T make tight deadlines right before/after eye surgery.

Oh well, what's done is done. Here is the next pack I've been working on.

I'm gonna get to work on more textures, but I'll leave it at that given that making promises seems to be a curse for me.
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04-17-2018, 03:50 AM
#827
Invader Offline
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(04-15-2018, 08:19 AM)Griscuit Wrote: Also, I dunno if it's because they weren't up to quality standards (which is fair, I'm pretty new to this after all) but these textures never got added to the last version of the pack:

The HP and FP up textures have some pretty bad aliasing on the inside that should be fixed. If you need help fixing that I'm sure some people here have some tips. For example, what I usually do is have the inside colored in a layer below but expanded under the outline. Hope that makes sense.

As for the rest, I must have missed them. I've added them now. Smile
[Image: 3qpbaX8.png]
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04-17-2018, 08:28 AM
#828
Ridley12 Offline
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(04-17-2018, 03:50 AM)Invader Wrote: The HP and FP up textures have some pretty bad aliasing on the inside that should be fixed. If you need help fixing that I'm sure some people here have some tips. For example, what I usually do is have the inside colored in a layer below but expanded under the outline. Hope that makes sense.

As for the rest, I must have missed them. I've added them now. Smile

This is probably a dumb question, but are you going to combine them (including the one that needs to get fixed) into another zip folder?
Commander Ridley, at your service.
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04-18-2018, 03:00 AM
#829
Shoyru Offline
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I resized a boo texture that was not a square resolution and was causing the talking regular white boo in creepy steeple (when you release all of the boos out of the chest) to get bigger and smaller as it spoke.
https://drive.google.com/file/d/1-qE6uZ6I0b-RifQDLd4wcNd8UMUfB9aD/view?usp=sharing
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04-18-2018, 03:29 AM
#830
Invader Offline
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(04-17-2018, 08:28 AM)Ridley12 Wrote: This is probably a dumb question, but are you going to combine them (including the one that needs to get fixed) into another zip folder?
I'm not exactly sure what you mean... All of the existing and updated textures will be in the v1.6 pack.
[Image: 3qpbaX8.png]
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