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Paper Mario TTYD HD Texture Pack v2.0 (April 3rd, 2023)
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Paper Mario TTYD HD Texture Pack v2.0 (April 3rd, 2023)
03-23-2018, 09:41 AM
#811
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(03-23-2018, 08:05 AM)Ridley12 Wrote: It appears to only have worked on the intro screen (yes, I moved it to the location you specified.) Further, it is acting up between the "Press any button to continue" screen and the intro screen. Flashes Peach in the Rogueport area from the intro (her getting the box with the map.)

Turning off dual-core should fix that. Smile
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03-23-2018, 10:51 AM (This post was last modified: 03-23-2018, 10:54 AM by Ridley12.)
#812
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I broke Dolphin. Now it won't even start Paper Mario: The Thousand-Year Door (just showning grey (not turning black, like it does when it starts.)) And if it does, it just shows a pink screen (for Star Wars: Bounty Hunter, it shows a pink screen, then the LucasArts logo, then a pink screen.) Super Paper Mario just shows a pink screen too.

Also, dumb question. In the properties for a game, is the square the "Undefined" and the check mark "On"?
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03-23-2018, 10:58 AM
#813
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(03-23-2018, 10:51 AM)Ridley12 Wrote: I broke Dolphin. Now it won't even start Paper Mario: The Thousand-Year Door (just showning grey (not turning black, like it does when it starts.)) And if it does, it just shows a pink screen (for Star Wars: Bounty Hunter, it shows a pink screen, then the LucasArts logo, then a pink screen.) Super Paper Mario just shows a pink screen too.

Also, dumb question. In the properties for a game, is the square the "Undefined" and the check mark "On"?

No check = off
Check = on
Square = Not set (Uses the global settings instead)
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03-23-2018, 11:28 PM (This post was last modified: 03-23-2018, 11:42 PM by Ridley12.)
#814
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Is there any way to fix that "pink screen"/not playing issue, that I previously mentioned?

Sorry, Paper Mario: The Thousand-Year Door doesn't even show a pink screen, but restarting the emulator caused SW:BH to return to the pink screen, LucasArts logo, endless pink screen.
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03-24-2018, 01:28 AM (This post was last modified: 03-24-2018, 01:43 AM by Ridley12.)
#815
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(03-23-2018, 09:41 AM)Invader Wrote: Turning off dual-core should fix that. Smile

I turned dual core off, and it fixed that issue, but I think the intro screen is still the only changed part (I can't seem to add any pictures to posts.)
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03-27-2018, 04:04 AM
#816
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(03-24-2018, 01:28 AM)Ridley12 Wrote: I turned dual core off, and it fixed that issue, but I think the intro screen is still the only changed part (I can't seem to add any pictures to posts.)

The only thing I can say is to try and re-download the pack. That's definitely not right. Also make sure your Internal Resolution is above Native.
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04-03-2018, 07:47 AM
#817
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(03-27-2018, 04:04 AM)Invader Wrote: The only thing I can say is to try and re-download the pack. That's definitely not right. Also make sure your Internal Resolution is above Native.

Do you recommend the "Multiple" one?
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04-03-2018, 09:48 AM
#818
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(04-03-2018, 07:47 AM)Ridley12 Wrote: Do you recommend the "Multiple" one?

You mean "Auto"? That sets the resolution based on the size of the window. That's fine as long as the window isn't too small.
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04-03-2018, 10:03 AM
#819
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(04-03-2018, 09:48 AM)Invader Wrote: You mean "Auto"? That sets the resolution based on the size of the window. That's fine as long as the window isn't too small.

Yeah, that one.
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04-03-2018, 11:50 PM
#820
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I think the textures worked, but there's some slowdown (my save state is in a battle with 5 Dry Bones in the Palace of Shadow.)
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