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Dolphin, the GameCube and Wii emulator - Forums › Game Modifications › Custom Texture Projects v
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Paper Mario TTYD HD Texture Pack v2.0 (April 3rd, 2023)
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Paper Mario TTYD HD Texture Pack v2.0 (April 3rd, 2023)
03-19-2016, 08:54 PM
#271
Amon1995 Offline
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(03-19-2016, 03:56 PM)ea4492 Wrote: The slow down has to do with Atomics and Bounding Box being more accurate. So i dont know what Graphics card you have, but if you have an old generation AMD card, AMD cards dont handle atomics very well, and i had an amd radeon hd 6870 and when i turn up the IR, the game would slow down dramatically but since i upgraded to an Nvidia 680 classified with 4GB or ram, turning up the IR doesnt slow down the game for me. So with the new Bounding Box code, you need a powerful GPU preferably an Nvidia card since they handle Atomics better than AMD.

I have a GTX 970.
[Image: ldapou54a26.png]
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03-20-2016, 05:22 AM
#272
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Finished Luigi's audience textures. The proportions are made to be accurate to the original sprites:
https://drive.google.com/file/d/0Bx5AYJ8irO53ZFBYSWlBUjNrTnc/view?usp=sharing
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03-20-2016, 06:07 AM
#273
Invader Offline
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(03-20-2016, 05:22 AM)classified Wrote: Finished Luigi's audience textures. The proportions are made to be accurate to the original sprites:
https://drive.google.com/file/d/0Bx5AYJ8irO53ZFBYSWlBUjNrTnc/view?usp=sharing
Looks good! The hash for the texture with Luigi facing forward was incorrect though. I've fixed it locally. Smile
[Image: 3qpbaX8.png]
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03-20-2016, 06:31 AM
#274
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(03-20-2016, 06:07 AM)Invader Wrote: Looks good! The hash for the texture with Luigi facing forward was incorrect though. I've fixed it locally. Smile

It was?

...

https://www.youtube.com/watch?v=NjG7fcn_FX8
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03-20-2016, 06:58 AM
#275
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Also forgot to ask, what is the correct hash name?
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03-20-2016, 08:56 AM
#276
Invader Offline
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(03-20-2016, 06:58 AM)classified Wrote: Also forgot to ask, what is the correct hash name?

"tex1_64x64_8e109714b1b0307c_14.png" is the correct filename. Wink
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03-29-2016, 08:39 AM
#277
Amon1995 Offline
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Guys, I'm still getting the problem with the slowdown whilst entering and exiting pipes, I have a GTX 970 GPU, should I be getting this problem??
[Image: ldapou54a26.png]
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03-29-2016, 01:45 PM
#278
farcry15 Offline
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(03-29-2016, 08:39 AM)Amon1995 Wrote: Guys, I'm still getting the problem with the slowdown whilst entering and exiting pipes, I have a GTX 970 GPU, should I be getting this problem??

try a different video backend, lowering your internal resolution and Antialiasing or use the ishiiruka build of dolphin
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03-29-2016, 11:14 PM
#279
Amon1995 Offline
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I've tried all four of those methods and I'm still getting stuttering in some form. The only way I don't get stuttering is when I enable the "Disable Bounding Box" option, but then I start getting graphic glitches.
[Image: ldapou54a26.png]
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04-03-2016, 02:47 AM
#280
Invader Offline
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for MelonSpeedruns: (Show Spoiler)
@MelonSpeedruns I tried to PM you back, but it said you had private messaging disabled.  Undecided
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