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Paper Mario TTYD HD Texture Pack v2.0 (April 3rd, 2023)
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Paper Mario TTYD HD Texture Pack v2.0 (April 3rd, 2023)
03-07-2016, 08:01 AM
#251
jyk818
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(03-07-2016, 04:32 AM)Invader Wrote: Okay, so the difference between the PNG and DDS is DDS has less stuttering, but is slightly lower quality. If you want to avoid stuttering altogether you can turn on prefetch custom textures with the PNG pack. Smile
The PNG and DDS pack should NOT be combined.

Right now the only alternate button icons we have are for a Playstation controller. If you use that you just need to replace the buttons folder with the one from the Playstation pack. Again only use that pack if you use a Playstation Controller.

Also, can you post a screenshot of Mario's face being glitched? I've never seen anything like that, so it would be very helpful. Big Grin

Oh I see, thank you very much for all that information, I have a Playstation controller but might set that up later because so far I'm enjoying the graphics too much and keyboard is fine for now Smile

Also here is the small glitch I'm seeing, everything else looks flawless!

[Image: y42PDrh.jpg]
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03-07-2016, 09:20 AM
#252
jyk818
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Also does anyone have any recommendations for the best Dolphin version to be used with Mario TTYD? Currently using 4.0-9103 and I'm crashing whenever I want to use Merluvlee service whether it's asking for where to go next or the 2 other options
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03-07-2016, 11:17 AM
#253
Invader Offline
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(03-07-2016, 09:20 AM)jyk818 Wrote: Also does anyone have any recommendations for the best Dolphin version to be used with Mario TTYD? Currently using 4.0-9103 and I'm crashing whenever I want to use Merluvlee service whether it's asking for where to go next or the 2 other options

It's just best to use the latest version. Luckily there's a save point right by that place. Crashes like that happen occasionally with this game. You could try and see if OpenGL fixes them, but it's horrendously slow compared to Direct3D 11.

To fix the other problem you're having, make sure you're only using the textures from the "G8ME01" folder in the pack. It looks like you were using textures from the "Optional" folder as well. Most of the textures in the optional folder are either older versions of textures or alternatives to ones already in the pack. Which should only be used if you prefer them over the ones already in the pack.
[Image: 3qpbaX8.png]
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03-07-2016, 09:27 PM
#254
TheCrach Offline
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The texture pack is great I can't thank everyone who has contributed enough.

As a suggestion to the Playstation Button Pack may I suggest using the eyedropper and getting the actual colour of each button X, Square, Triangle and O.

It could just be my eyesight but the X is too dark for the black background.

Thanks again.
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03-07-2016, 11:16 PM
#255
uVSthem
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Are there any plans to make a Xbox controller button pack?
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03-08-2016, 04:29 AM
#256
Invader Offline
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(03-07-2016, 09:27 PM)TheCrach Wrote: The texture pack is great I can't thank everyone who has contributed enough.

As a suggestion to the Playstation Button Pack may I suggest using the eyedropper and getting the actual colour of each button X, Square, Triangle and O.

It could just be my eyesight but the X is too dark for the black background.

Thanks again.
Yeah, definitely. The textures are still not perfect yet, so this kind of feedback is appreciated. Smile

That will definitely be fixed in the next update. Wink

(03-07-2016, 11:16 PM)uVSthem Wrote: Are there any plans to make a Xbox controller button pack?

I'm mainly focusing on the Playstation pack right now. It was really easy to make because the Playstation button icons are just basic shapes. Tongue
My goal was to make packs for Playstation, Xbox 360, and Xbox One. I don't know when that will happen though. It might be a while.... Anyone's free to make a pack though. If anyone else wants to make one, please don't hesitate! Smile
[Image: 3qpbaX8.png]
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03-08-2016, 07:26 AM
#257
acgreen51
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(03-08-2016, 04:29 AM)Invader Wrote: Anyone's free to make a pack though. If anyone else wants to make one, please don't hesitate! Smile

Not my best work (I'm trying to learn GIMP, but i'm so used to paint.net it's taking me time) But I did a basic xbox button based off your ps layout - I think I screwed up and have the buttons backwards (oops) so you might want to check the file names. Also I'm working on more textures, but GIMP is giving me headaches. When you all make new textures are you redrawing from scratch, or re-sizing and smoothing it out?

http://www.mediafire.com/download/86fmasabjef1aob/G8ME01.zip

Also I tried different things, and I personally like having a red outline on hit buttons instead of a white button, don't know if you want to try it out and see... Anyways I'm still learning and it's taking some time- hopefully I can comeback with some actual decent textures  Big Grin
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03-09-2016, 01:34 AM (This post was last modified: 03-13-2016, 10:43 AM by Invader.)
#258
Invader Offline
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(03-08-2016, 07:26 AM)acgreen51 Wrote: Not my best work (I'm trying to learn GIMP, but i'm so used to paint.net it's taking me time) But I did a basic xbox button based off your ps layout - I think I screwed up and have the buttons backwards (oops) so you might want to check the file names. Also I'm working on more textures, but GIMP is giving me headaches. When you all make new textures are you redrawing from scratch, or re-sizing and smoothing it out?

http://www.mediafire.com/download/86fmasabjef1aob/G8ME01.zip

Also I tried different things, and I personally like having a red outline on hit buttons instead of a white button, don't know if you want to try it out and see... Anyways I'm still learning and it's taking some time- hopefully I can comeback with some actual decent textures  Big Grin

I usually resize the original texture and then draw over it (on different layers of course).

EDIT: Updated Playstation Button Pack to Version 2. Big Grin
[Image: 3qpbaX8.png]
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03-15-2016, 10:34 AM
#259
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Decided to do Thunder Rage and Stopwatch textures.

[Image: 5VielL2mtq.png]

[Image: tTy4B3EfFD.png]

You can use them if you want.
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03-16-2016, 04:02 AM
#260
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Also I just realized something when looking into the files. I don't wanna sound mean, but...

[Image: 0ocJoOq.png]

[Image: y88GkzQ.png]

...most of the audience textures look like they need a makeover.  Confused
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