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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Android v
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Paper Mario Thousand Year Door
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Paper Mario Thousand Year Door
05-13-2018, 04:10 AM
#4
Dox Offline
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Joined: May 2018
(05-11-2018, 09:28 AM)moccor Wrote: I've tried many things to potentially get this game working and it simply seems like its just very problematic on Android. Many posts mentioned BBox emulation and to make/edit an ini file and add some specific line of text (which varies depending on how old the build is?). It seems Vulkan can get past the problematic spots with crashes but then textures stop loading and it'll require using savestate + loadstate constantly which takes away from the fun 

I have it on my Galaxy s9 and am wondering how you get past Prof Frankly at the gate crash. I tried with Vulcan but it didn't seem to work. 
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Messages In This Thread
Paper Mario Thousand Year Door - moccor - 05-11-2018, 09:28 AM
RE: Paper Mario Thousand Year Door - mstreurman - 05-11-2018, 06:29 PM
RE: Paper Mario Thousand Year Door - moccor - 05-13-2018, 01:08 AM
RE: Paper Mario Thousand Year Door - Dox - 05-13-2018, 04:10 AM
RE: Paper Mario Thousand Year Door - moccor - 05-14-2018, 07:54 AM
RE: Paper Mario Thousand Year Door - Dox - 05-15-2018, 08:33 AM
RE: Paper Mario Thousand Year Door - mstreurman - 05-15-2018, 08:17 PM
RE: Paper Mario Thousand Year Door - Nintonito - 05-16-2018, 05:12 AM
RE: Paper Mario Thousand Year Door - Dox - 05-16-2018, 08:35 AM
RE: Paper Mario Thousand Year Door - kimjaeyoung3 - 05-20-2018, 12:53 PM
RE: Paper Mario Thousand Year Door - Helios - 05-20-2018, 05:42 PM

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