(10-17-2015, 08:14 PM)Stryder7x Wrote: The current predicament is that we have a crazy glitch with game-breaking potential. But the Paper Mario community, despite having great in-game knowledge for finding glitches, doesn't really have anyone that truly understands debugging, tracelogging, etc. And I'd imagine for a glitch of this complexity, our best bet is someone that can interpret and accomplish this with relative ease.I see. My emulation knowledge is also very weak. All I did is a Chip8 emulator (interpreter) and I'm currently loosing my mind trying to write a GameBoy emulator. I'm afraid I can't do this kind of stuff for now.
From France with love.
Laptop ROG : W10 / Ryzen 7 4800HS @2.9 GHz (4.2 GHz Turbo disabled unless necessary for better thermals) / 16 Go DDR4 / RTX 2060 MaxQ (6 Go GDDR6)
Laptop ROG : W10 / Ryzen 7 4800HS @2.9 GHz (4.2 GHz Turbo disabled unless necessary for better thermals) / 16 Go DDR4 / RTX 2060 MaxQ (6 Go GDDR6)