
Paper Mario 64 is a great game but sadly the original textures truly aged like milk.
This texture-pack is essentially complete and contains textures from start to finish while also remaining somewhat faithful to the original art-style.
Requirements & Recommendations (*Please Read*):
Download Link:
https://mega.nz/file/PnBSHTAA#GCwY6zfvBidqZSMFQat0XaX61wia7LlJHUCU9GmZ4FU (DDS-BC7)
Credits
I used a small amount of textures from Invaders awesome Paper Mario TTYD texture pack
https://forums.dolphin-emu.org/Thread-paper-mario-ttyd-hd-texture-pack-v1-9-april-1st-2020
so credits to the creators of that pack
I also want to say thank you to Bighead for creating the extremely useful Custom Texture Tool.
If anyone wants to contribute textures to this texture pack, feel free to post them in this thread and I'll make sure to include them as long as they look better than what's already in this texture pack.
Feel free to share whether you like or dislike this texture pack, any kind of feedback is much appreciated.
This texture-pack is essentially complete and contains textures from start to finish while also remaining somewhat faithful to the original art-style.
Comparison Screenshots: (Show Spoiler)
About this texture-pack: (Show Spoiler)
What's still missing: (Show Spoiler)
Requirements & Recommendations (*Please Read*):
- Download & extract the texture pack and place it to "C:\Users\UserName\Documents\Dolphin Emulator\Load\Textures\NAE" ("~/.local/share/dolphin-emu/Load/Textures/NAE" on Linux)
- Use a recent development version of dolphin
- Enable "Load Custom Textures" & "Prefetch Custom Textures" in Dolphin (Graphics -> Advanced)
- I HIGHLY recommend using some kind of Anti-Aliasing (ideally SSAA, but if your system can't handle that use FXAA). Textures WILL look jagged otherwise. This is because Paper Mario 64 textures most of time can only utilize a binary alpha-channel (i.e. a pixel is either completly solid or transparent with no in-between)
- Enable CPU-clock-override (Config -> Advanced) and set it to a high value to reduce stuttering (I used 250%, only works if your system has enough performance)
- To "remove" the black borders around the screen check out the guide below
- It is also worth mentioning that the NTSC-U version runs at a higher Framerate than PAL (30FPS vs 25FPS)
How to "remove" the huge black borders around Paper Mario 64: (Show Spoiler)
Download Link:
https://mega.nz/file/PnBSHTAA#GCwY6zfvBidqZSMFQat0XaX61wia7LlJHUCU9GmZ4FU (DDS-BC7)
Credits
I used a small amount of textures from Invaders awesome Paper Mario TTYD texture pack
https://forums.dolphin-emu.org/Thread-paper-mario-ttyd-hd-texture-pack-v1-9-april-1st-2020
so credits to the creators of that pack
I also want to say thank you to Bighead for creating the extremely useful Custom Texture Tool.
If anyone wants to contribute textures to this texture pack, feel free to post them in this thread and I'll make sure to include them as long as they look better than what's already in this texture pack.
Feel free to share whether you like or dislike this texture pack, any kind of feedback is much appreciated.