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[Pandora's Tower] framedrops, sound issues
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[Pandora's Tower] framedrops, sound issues
12-07-2013, 10:37 PM (This post was last modified: 12-07-2013, 10:38 PM by Tomoya_.)
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Tomoya_ Offline
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Sorry for the late answer, i was a bit busy the last two days. Ok so here is what i figured out.
First i tested what KHg8m3r suggested. Its running waaaay better then earlier. For example after the first mission when you first enter the house everything was lagging like hell. i couldn't open the menu or even get forward. With OpenGL on native resolution it was pretty smooth, here and there a lag but nothing major.

@admin89
Did i understood right that you say my CPU is slow or not "good enough"? Sorry my english is not that great. If yes do you think its so bad that i won't be able to play this game at a reasonable speed? I was already thinking about replacing my cpu but i don't have the money atm. Also do you think it would be a good idea to disable like 2 cores of my cpu and overclock the other 4 to 3.8 or is that stupid?

My conclusion for now is that OpenGL is a great improvement in the matter of speed, so far that its playable at a reasonable speed. Anything else i could try?
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Messages In This Thread
[Pandora's Tower] framedrops, sound issues - Tomoya_ - 12-05-2013, 03:44 AM
RE: [Pandora's Tower] framedrops, sound issues - KHg8m3r - 12-05-2013, 05:19 AM
RE: [Pandora's Tower] framedrops, sound issues - Tomoya_ - 12-05-2013, 08:10 AM
RE: [Pandora's Tower] framedrops, sound issues - admin89 - 12-05-2013, 08:58 AM
RE: [Pandora's Tower] framedrops, sound issues - Tomoya_ - 12-07-2013, 10:37 PM
RE: [Pandora's Tower] framedrops, sound issues - admin89 - 12-07-2013, 11:33 PM
RE: [Pandora's Tower] framedrops, sound issues - Tomoya_ - 12-08-2013, 01:48 AM
RE: [Pandora's Tower] framedrops, sound issues - KHg8m3r - 12-08-2013, 02:53 AM
RE: [Pandora's Tower] framedrops, sound issues - Tomoya_ - 12-10-2013, 03:42 AM
RE: [Pandora's Tower] framedrops, sound issues - admin89 - 12-10-2013, 03:56 AM

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