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Pac-Man 05 ((Pac-Man World 3 "HD" Texture Pack themed after Sonic 2006))
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Pac-Man 05 ((Pac-Man World 3 "HD" Texture Pack themed after Sonic 2006))
03-17-2016, 01:38 PM
#1
Mario123311 Offline
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IN HIS WORLD, EVERY STEP... MEETS THE REST~! -Zebrahead

Pac-Man 05 is an "HD" texture pack made to make Pac-Man World 3 look like the infamous Sonic 06, I got the idea after noticing similarities within the two games. The pack is still largely unfinished but I think it's at a presentable state. I originally made just Kingdom Valley as a texturing experiment before I decided to make it into a full project. The goal is to make every level look similar to that of a level in Sonic 06, simply enough as well as just give the game a brand new look and feel.

The only levels done mostly so far are:
Goggeka Central
Zypher Hieghts
Ancient Catacombs
Spectral Realm stages 1 & 2
Goggeka Heights


[Image: AvWfbZb.png]
[Image: R6GZCxW.png]
[Image: sW0mGzW.png]

More than just the environments are textured though as this also features retextured effects and particles, taken from Sonic's infamous yet gorgeous looking game.

Download the demo of this pack here: https://www.mediafire.com/?h7o0h677dmns6bt
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03-17-2016, 01:40 PM
#2
Helios Offline
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Sonic 06 was visually good? wha
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03-17-2016, 02:11 PM
#3
Mario123311 Offline
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A few more screenshots, I want to make the weird posters in Gogekka some shout outs to other Namco Stars. They may need a bit of fixing though. Recognize any of 'em though?
[Image: Xyprqz8.png]
[Image: 4KsGQuX.png]
[Image: FR3MkIu.png]
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03-17-2016, 06:58 PM
#4
Kurausukun Offline
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(03-17-2016, 01:40 PM)helios747 Wrote: Sonic 06 was visually good? wha

It really wasn't. Some of the environments look alright, but in general it looked pretty meh, even for an early 360 game. Not to mention the horribly mistaken art style they went with.
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03-17-2016, 09:56 PM
#5
Garteal Offline
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Couple of things:
Any reason you're using native IR? You should probably bump it up a bit if you want to showcase your work better.
Screenshots are nice yes, but please be considerate. You're embedding PNGs, each weighing about 2~3mb. Compress them to 100% jpgs instead with one or two 'bigger' screenshots and use (real) thumbnails for the others.
Before and after screenshots would be a great addition to the thread.
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03-18-2016, 07:43 AM
#6
Mario123311 Offline
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I'll be sure to make my images spoilered from now on as well as comparison photo's.
Sorry about that, Imgur is kind of a pain to link properly on boards.

Any feedback would be welcomed. Also, I kinda want to point out I want to replace the standard Logo on the title screen with one mimicking the one of Sonic 06, Only with the usual Pac-Man shaped font with a yellow gradient instead of blue. I'm still trying to get skyboxes to work properly as they are all textured seperate which is kind of weird.
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03-18-2016, 11:30 AM
#7
Mario123311 Offline
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More screenshots, This time with comparisons

Spoiler: (Show Spoiler)
[Image: DNKzPai.png][Image: wMdy0qk.png][Image: kPFCKlB.png][Image: Oz3klsr.png][Image: Pl3uhCm.png][Image: KAAOUZ3.png][Image: OJwNPMK.png][Image: GvUMuXI.png][Image: V3OeDCr.png][Image: TCh9B7E.png]
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03-22-2016, 11:48 AM
#8
Mario123311 Offline
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The deserts be gettin' dusty now. ((Sorry for lack of comparison shots this time.))
Spoiler: (Show Spoiler)
[Image: XM8mAC6.png][Image: 7jTIcr6.png]
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11-15-2019, 06:36 AM
#9
Mario123311 Offline
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Hey, So it's been a long time since I last worked on it. But since Pac-Man's 40th is coming up, I decided to reboot the project from scratch. This time straying away from straight up using Sonic 06 textures (for the most part) and making something actually more accurate to the original game. World 3's textures are much easier to manage than World 2's, and Pac's model being all glossy shaded also helps him fit in these gritty enviroments more. A bit of a reason why I had to cancel my PMW2 texture pack, Without retexturing Pac-Man's model (which is impossible since he's vertex colors), The world just looked severly unfitting. The main reason I wanted to make PMW3 look like 06 was because of both being products of the imfamous "edge era" where more cartoony and colorful games tried to be gritty and serious. 

With that out of the way, Here's some screenies.
Spoiler: (Show Spoiler)
[Image: H5uikat.png]
[Image: mIX6fT4.png]
[Image: o6EWIAt.png]
[Image: 3ZBvrEj.png]
[Image: jVKTmA4.png]
[Image: U3llCEG.png]
[Image: WiMZR2q.png]
[Image: 6liQ30C.png]
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