Hi there. Due to my selective knowledge I've hit a bit of a brick wall in the process of building Dolphin on OSX.
I've been following the guide located over yonder. Insofar I've been able to install all dependancies without trouble, but a complete lack of knowledge in using XCode has caused me enough trouble that I'm finally willing to ask for help. (heh)
So. I guess the logical place to start is with OpenAL.
I've run "$ svn co svn://connect.creativelabs.com/OpenAL/trunk/OpenAL-MacOSX" through the terminal and now have a folder titled "OpenAL-MacOSX" located in my home directory. I suppose the time has come for me to "compile it using XCode", a step which has been happily glazed over in the guide. Could anyone give me a step-by-step on how to accomplish this?
Oh dear I'm just sure I'm going to be embarrased over some brutally simple explanation.
I've been following the guide located over yonder. Insofar I've been able to install all dependancies without trouble, but a complete lack of knowledge in using XCode has caused me enough trouble that I'm finally willing to ask for help. (heh)
So. I guess the logical place to start is with OpenAL.
I've run "$ svn co svn://connect.creativelabs.com/OpenAL/trunk/OpenAL-MacOSX" through the terminal and now have a folder titled "OpenAL-MacOSX" located in my home directory. I suppose the time has come for me to "compile it using XCode", a step which has been happily glazed over in the guide. Could anyone give me a step-by-step on how to accomplish this?
Oh dear I'm just sure I'm going to be embarrased over some brutally simple explanation.