Thank you for your response, pauldacheez!
I've actually found that performance is *significantly* better when running in Low Resolution mode, which of course stands to reason as Dolphin is rendering a full screen resolution of 1280x800 rather than the full retina resolution of 2560x1600 (right?). I notice a difference in text size (all that status info that Dolphin spits out) at the top of each game load--in Low Resolution mode, the text is legible though when not in Low Resolution mode the text is super small. That is, Dolphin seems to be utilizing the resolution that OS X is stating my desktop "looks like" in Display Preferences.
For example--I can run Mario Kart Wii at an IR of 1.5x and using a "desktop resolution" of 1280x800 and get a passable frame rate while racing in the 50-60 fps range (with some occasional dips lower, of course, the Iris isn't a miracle worker, after all!). When trying to do the same thing not in Low Resolution mode, I don't get anywhere near 60 fps, usually topping out in the 40-50s if I lower the IR to 1x.
In Low Resolution mode, Dolphin seems to clearly be responding to the "desktop resolution" (again, I use that term relatively as we all know that the actual max res is 2560x1600).
Should that not be what I'm experiencing?
I've actually found that performance is *significantly* better when running in Low Resolution mode, which of course stands to reason as Dolphin is rendering a full screen resolution of 1280x800 rather than the full retina resolution of 2560x1600 (right?). I notice a difference in text size (all that status info that Dolphin spits out) at the top of each game load--in Low Resolution mode, the text is legible though when not in Low Resolution mode the text is super small. That is, Dolphin seems to be utilizing the resolution that OS X is stating my desktop "looks like" in Display Preferences.
For example--I can run Mario Kart Wii at an IR of 1.5x and using a "desktop resolution" of 1280x800 and get a passable frame rate while racing in the 50-60 fps range (with some occasional dips lower, of course, the Iris isn't a miracle worker, after all!). When trying to do the same thing not in Low Resolution mode, I don't get anywhere near 60 fps, usually topping out in the 40-50s if I lower the IR to 1x.
In Low Resolution mode, Dolphin seems to clearly be responding to the "desktop resolution" (again, I use that term relatively as we all know that the actual max res is 2560x1600).
Should that not be what I'm experiencing?
(01-05-2014, 12:02 PM)pauldacheez Wrote: Uncheck "Low-Resolution Mode" and control the rendering resolution via the "Internal Resolution" dropdown – 1.5x IR or 2x IR should be optimal, though you'll probably want to adjust that as you see fit.
Dolphin is Retina-aware, so max output resolution is equal to your display's actual resolution. The "FullscreenResolution" parameter isn't actually used on OS X since it doesn't use an exclusive (e.g. changes the display res and is impossible to switch out of) fullscreen mode.
