Hey guys, I've got Dolphin installed fine on my Mac, but still haven't been able to run a game.
I've looked around a lot, and I know that there are many problems with running this on Mac, but I can't find a solution.
First off, I cannot run it using OpenGL. No matter what settings I alter, I will always get a black screen. This includes disabling dual-core, enabling XFB, using JITIL, etc. If I use the Dolphin renderer, I can get the game to run, but keyboard inputs fail. The GCPad has my mouse set as the device for some reason, and if I change it to the keyboard, Dolphin will *instantly* quit.
Any keyboard inputs will just give the loud beep sound when trying to use them in a game.
The gamecube control pad does not appear as a plugin, either. Just the graphics, wiimote, and DSP plugins.
I have the most up to date build of Dolphin for Mac, and my hardware is:
Quad-Core @ 2.66ghz
4gb RAM
512mb ATI Graphics
I've looked around a lot, and I know that there are many problems with running this on Mac, but I can't find a solution.
First off, I cannot run it using OpenGL. No matter what settings I alter, I will always get a black screen. This includes disabling dual-core, enabling XFB, using JITIL, etc. If I use the Dolphin renderer, I can get the game to run, but keyboard inputs fail. The GCPad has my mouse set as the device for some reason, and if I change it to the keyboard, Dolphin will *instantly* quit.
Any keyboard inputs will just give the loud beep sound when trying to use them in a game.
The gamecube control pad does not appear as a plugin, either. Just the graphics, wiimote, and DSP plugins.
I have the most up to date build of Dolphin for Mac, and my hardware is:
Quad-Core @ 2.66ghz
4gb RAM
512mb ATI Graphics