• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
« Previous 1 ... 24 25 26 27 28 ... 368 Next »

Option to Disable Dumping Mipmaps
View New Posts | View Today's Posts

Pages (2): « Previous 1 2
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Option to Disable Dumping Mipmaps
05-08-2020, 12:52 AM
#11
djneo Offline
Above and Beyond
*******
Posts: 1,295
Threads: 30
Joined: Jan 2016
great idea, would be really usefull Smile
specs:

Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
Website Find
Reply
06-15-2020, 02:34 AM
#12
ewzzy Offline
HD Pack Maker
***
Posts: 50
Threads: 4
Joined: Mar 2016
Sorry to bring back a month old post, but how can I get a build with this feature? Sifting through mipmaps is one of my biggest headaches these days.
Website Find
Reply
06-16-2020, 09:19 AM
#13
iwubcode Offline
Member
***
Posts: 225
Threads: 2
Joined: Oct 2019
(06-15-2020, 02:34 AM)ewzzy Wrote: Sorry to bring back a month old post, but how can I get a build with this feature? Sifting through mipmaps is one of my biggest headaches these days.

You can grab it from the build-bot, here's the windows build: https://dl.dolphin-emu.org/prs/9f/09/pr-8793-dolphin-latest-x64.7z
Find
Reply
06-17-2020, 05:17 AM
#14
ewzzy Offline
HD Pack Maker
***
Posts: 50
Threads: 4
Joined: Mar 2016
Thank you! Of course now I've run into another problem. This build is dumping textures even when I have HD versions loaded. Guess I'll stick to the regular build and hope this gets solved in the future.
Website Find
Reply
06-17-2020, 07:24 AM (This post was last modified: 06-17-2020, 07:32 AM by iwubcode.)
#15
iwubcode Offline
Member
***
Posts: 225
Threads: 2
Joined: Oct 2019
(06-17-2020, 05:17 AM)ewzzy Wrote: Thank you! Of course now I've run into another problem. This build is dumping textures even when I have HD versions loaded. Guess I'll stick to the regular build and hope this gets solved in the future.

Not sure what you mean, that's how it works in our main builds as well? I think the assumption is that either users are dumping textures to create a texture pack or using a texture pack, not both at the same time.

Though I guess I could see the advantage for a texture pack creator, to see their changes and dump any new ones. Something to think about for a future PR. Thanks for the suggestion!
Find
Reply
06-18-2020, 05:19 AM
#16
ewzzy Offline
HD Pack Maker
***
Posts: 50
Threads: 4
Joined: Mar 2016
(06-17-2020, 07:24 AM)iwubcode Wrote: Not sure what you mean, that's how it works in our main builds as well?  I think the assumption is that either users are dumping textures to create a texture pack or using a texture pack, not both at the same time.

Though I guess I could see the advantage for a texture pack creator, to see their changes and dump any new ones.  Something to think about for a future PR.  Thanks for the suggestion!

As it works with with the 5.0-12088 build I've been using if I've got an HD texture loaded it doesn't dump the corresponding SD texture. It's tremendously helpful for finding what textures I've missed. Even if it was unintentional it's become a key part of my process.
Website Find
Reply
« Next Oldest | Next Newest »
Pages (2): « Previous 1 2


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode