Is it possible to make an option to disable dumping mipmaps (textures flagged as "mip"), while still dumping the main texture (flagged with "m") ?
As someone who has dumped an insane number of textures over the years, I'm constantly having to delete tons of mips over and over. Right now I've resumed work on the Skies of Arcadia texture pack, and I'm making a library of every texture in the game, and it's probably annihilating my old HDD with the tens of thousands of mipmaps I'm creating and deleting every hour or two. Also, I have the dump folder set to sort by date so I can always keep track of the newest dumped textures, and having 10-20k mipmaps really slows it down. I leave all of the cumulative textures in the dump folder so I don't dump duplicate textures, so in a big RPG I have 10s of thousands of textures, even without mipmaps, which really slows down the sorting and also just makes a big mess.
I understand if this isn't possible or maybe even so niche that it's not worth the time, but if it's not too insane to accomplish this I would appreciate it immensely. Regardless, thanks for the time and effort you guys put into this emulator.
As someone who has dumped an insane number of textures over the years, I'm constantly having to delete tons of mips over and over. Right now I've resumed work on the Skies of Arcadia texture pack, and I'm making a library of every texture in the game, and it's probably annihilating my old HDD with the tens of thousands of mipmaps I'm creating and deleting every hour or two. Also, I have the dump folder set to sort by date so I can always keep track of the newest dumped textures, and having 10-20k mipmaps really slows it down. I leave all of the cumulative textures in the dump folder so I don't dump duplicate textures, so in a big RPG I have 10s of thousands of textures, even without mipmaps, which really slows down the sorting and also just makes a big mess.
I understand if this isn't possible or maybe even so niche that it's not worth the time, but if it's not too insane to accomplish this I would appreciate it immensely. Regardless, thanks for the time and effort you guys put into this emulator.