I'm having a problem running games in opengl.
for games i run in direct3d i followed the instructions;
1. set dolphin to use nvidia gpu (gtx 860m) in the nvidia control panel.
2. set gpu in dolphin to hd 4600 (i7 4810mq)
3. run game. ok, works.
however when i try and use opengl the emulator crashes on clicking the play button.
I check my event logs and see;
so I remove the dolphin setting from nvidia control panel and boom, opengl works, however it now defaults to the intel gpu resulting in lower fps.
then when i switch back to direct3d and add dolphin back to the nvidia cpl i get;
![[Image: k4eOQsY.jpg]](http://i.imgur.com/k4eOQsY.jpg)
i then delete the dolphin folder and create a new one with a different name and direct3d works again.
however i'm back with crashing opengl.
I don't get this hassle with pcsx2 which detects my nvidia gpu perfectly and requires no control panel tweaking. (with d3d or ogl)
at a loss on what to do to get both renderers working in dolphin???
for games i run in direct3d i followed the instructions;
1. set dolphin to use nvidia gpu (gtx 860m) in the nvidia control panel.
2. set gpu in dolphin to hd 4600 (i7 4810mq)
3. run game. ok, works.
however when i try and use opengl the emulator crashes on clicking the play button.
I check my event logs and see;
Quote:Faulting application name: Dolphin.exe, version: 0.0.0.0, time stamp: 0x549d2973
Faulting module name: nvoglv64.DLL, version: 9.18.13.4709, time stamp: 0x548be14f
Exception code: 0xc000001d
Fault offset: 0x0000000000d68f70
Faulting process ID: 0xaa0
Faulting application start time: 0x01d025aaf42c9b1f
Faulting application path: E:\Program Files (x86)\LucasArts\ROGUE3\Dolphin.exe
Faulting module path: C:\WINDOWS\SYSTEM32\nvoglv64.DLL
Report ID: 32acd0ca-919e-11e4-8355-94db68bf729e
Faulting package full name:
Faulting package-relative application ID:
so I remove the dolphin setting from nvidia control panel and boom, opengl works, however it now defaults to the intel gpu resulting in lower fps.
then when i switch back to direct3d and add dolphin back to the nvidia cpl i get;
![[Image: k4eOQsY.jpg]](http://i.imgur.com/k4eOQsY.jpg)
i then delete the dolphin folder and create a new one with a different name and direct3d works again.
however i'm back with crashing opengl.
I don't get this hassle with pcsx2 which detects my nvidia gpu perfectly and requires no control panel tweaking. (with d3d or ogl)
at a loss on what to do to get both renderers working in dolphin???