Decrease the radius, and possibly increase the deadzone (my own controller has an issue with the stick bouncing about when snapped back, a real nuisance for games like wind waker that REQUIRE accurate taps. In fact, the only games that I currently have ripped are the games that require accurate taps, should probably fix that soon).
Also, have you tried bringing "square stick" up to 100? I don't know if it's the case on REAL XBox controllers, but the sticks on my 50% fake XBox controller make square input, which can cause extra sensitivity on the diagonals.
Also, have you tried bringing "square stick" up to 100? I don't know if it's the case on REAL XBox controllers, but the sticks on my 50% fake XBox controller make square input, which can cause extra sensitivity on the diagonals.
in a perfect world we would all be piles of sand with no ability to form coherent bodies of body
