(04-08-2012, 05:20 AM)DefenderX Wrote: Set Framelimit to "Off" and as backend choose "Direct3D9" (OpenGL is slow).
Well, the rest seems to be ok. To improve the graphic, disable "Force Texture Filtering", "Disable Fog" and activate "Scaled EFB Copy".
Thanks for the input. I changed to D3D9 and that did offer a little bit of improvement.
Unfortunately, disabling framelimit gives me a ton of lag, making the game unplayable. Why might this be?
