And the fps has nothing to do with the action on screen or how detailed the background is, I would get 60fps in one location, and return later with only 30fps. The frame drop seems to be time dependent rather than how demanding a section of a game is.
Thread Rating:
|
OpenGL will not run smooth even at 100% speed
|
|
« Next Oldest | Next Newest »
|
| Messages In This Thread |
|
OpenGL will not run smooth even at 100% speed - drhycodan - 09-22-2016, 01:00 PM
RE: OpenGL will not run smooth even at 100% speed - JMC47 - 09-22-2016, 06:22 PM
RE: OpenGL will not run smooth even at 100% speed - drhycodan - 09-23-2016, 12:36 AM
RE: OpenGL will not run smooth even at 100% speed - drhycodan - 09-23-2016, 12:39 AM
|
Users browsing this thread: 2 Guest(s)
