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OpenGL Su*ks and alot of issues
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OpenGL Su*ks and alot of issues
11-16-2009, 04:57 AM (This post was last modified: 11-16-2009, 05:02 AM by Guin.)
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Guin Offline
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GC games are powerful as hell, too. You can't compare DS with GC, what the hell! It's like comparing Game Boy Color to a N64. A friend of mine can run DS games in a pc with integrated video card, 2 ghz single core CPU, and 512 mb ram at almost full speed, lol.
Update your freaking Directx as to that of August 2009 and use the D3D9, it should be faster. Also

Pokemaol Wrote:First of all I said "Super Mario Sunshine" which indacates it was GC. I dont download Wii Games. Second of all DS has many games that use everything the GC could have used.

Hmmm... Pirate?
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Messages In This Thread
OpenGL Su*ks and alot of issues - Pokemaol - 11-15-2009, 11:49 PM
RE: OpenGL Su*ks and alot of issues - StripTheSoul - 11-15-2009, 11:56 PM
RE: OpenGL Su*ks and alot of issues - nosound97 - 11-16-2009, 12:00 AM
RE: OpenGL Su*ks and alot of issues - Pokemaol - 11-16-2009, 02:19 AM
RE: OpenGL Su*ks and alot of issues - vyeshaun - 11-16-2009, 02:28 AM
RE: OpenGL Su*ks and alot of issues - nosound97 - 11-16-2009, 02:44 AM
RE: OpenGL Su*ks and alot of issues - Pokemaol - 11-16-2009, 04:42 AM
RE: OpenGL Su*ks and alot of issues - Guin - 11-16-2009, 04:57 AM

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